24-03-2013, 09:50 AM
I'm thinking about the new influx of people, majority seem to be making snipers, all the hard servers i was in today was 60% made up of T3 archers.
In 5.0, Ragnarok mode will be completed, however, will be impossible if 60% of the server is snipers, there MUST be a balance of commandos, pikes, xbowmen and snipers in each server.
Snipers would be nothing without a shield wall present along with slashers, thus i suggest a cap on snipers (max 4 in a server).
Xbowmen can be anti ranged, shield, slash, you name it, however are not as sturdy as the most important unit (commando) so i suggest a cap of 5.
Pikemen can slash and throw javelin, however when you have too many pikemen as well as too many snipers etc, you will fall with the lack of commandos, so i suggest a cap of 4 pikemen as well.
Commandos are really the bane. With a server of 9 commandos, you can shred the hard mode as we know it today with ease. 3 or 4 commandos shielding with royals, relying on shields instead of cades, along with 4 or 5 commandos behind slashing with heavy warhammers is what I call a successful server.
Going into each server and seeing one or two commandos is rediculously frustrating as it forces others to play commandos (those with a brain that want to get anywhere). I've asked around as to why people dont play commando and they all say, because pikeman/sniper is more fun.
Well what the @#$!, this game is not single player, this is multiplayer, you are not playing by yourself, you are playing with real people, that breathe and live life somewhat similar to yours. The team comes first, not your own personal enjoyment, in single player, it is all about you, feel free to come from COD and go sniper in single player and go do 360 headshots, but not in multiplayer games where teamwork is key.
Thats why i am fearing in the new 5.0 patch, ragnarok mode, will be filled with snipers, and pikemen with the occasional xbowmen and perhaps 1 or 2 commandos if you are lucky. It will be impossible.
Please consider this idea, even though I know it will most likely not be put into place.
In 5.0, Ragnarok mode will be completed, however, will be impossible if 60% of the server is snipers, there MUST be a balance of commandos, pikes, xbowmen and snipers in each server.
Snipers would be nothing without a shield wall present along with slashers, thus i suggest a cap on snipers (max 4 in a server).
Xbowmen can be anti ranged, shield, slash, you name it, however are not as sturdy as the most important unit (commando) so i suggest a cap of 5.
Pikemen can slash and throw javelin, however when you have too many pikemen as well as too many snipers etc, you will fall with the lack of commandos, so i suggest a cap of 4 pikemen as well.
Commandos are really the bane. With a server of 9 commandos, you can shred the hard mode as we know it today with ease. 3 or 4 commandos shielding with royals, relying on shields instead of cades, along with 4 or 5 commandos behind slashing with heavy warhammers is what I call a successful server.
Going into each server and seeing one or two commandos is rediculously frustrating as it forces others to play commandos (those with a brain that want to get anywhere). I've asked around as to why people dont play commando and they all say, because pikeman/sniper is more fun.
Well what the @#$!, this game is not single player, this is multiplayer, you are not playing by yourself, you are playing with real people, that breathe and live life somewhat similar to yours. The team comes first, not your own personal enjoyment, in single player, it is all about you, feel free to come from COD and go sniper in single player and go do 360 headshots, but not in multiplayer games where teamwork is key.
Thats why i am fearing in the new 5.0 patch, ragnarok mode, will be filled with snipers, and pikemen with the occasional xbowmen and perhaps 1 or 2 commandos if you are lucky. It will be impossible.
Please consider this idea, even though I know it will most likely not be put into place.
Legendary Drops:
Eastern Katana - December 2012
Legacy - April 2014
Pike of Kings - June 2014
Stag Bow -June 2014
Rupturers - June 2014
Durandel - August 2014
Ancient Greatsword - August 2014
Valsgarde Helmet - September 2014
Penetrator - April 2015
Mnominor - April 2015
Volundr Greatsword - April 2015
Eastern Katana - December 2012
Legacy - April 2014
Pike of Kings - June 2014
Stag Bow -June 2014
Rupturers - June 2014
Durandel - August 2014
Ancient Greatsword - August 2014
Valsgarde Helmet - September 2014
Penetrator - April 2015
Mnominor - April 2015
Volundr Greatsword - April 2015