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Meat grinder
#1
This is basicaly an alternative way to shielding of cading. Instead of having a shielder (or two) with 2 or 3 slashers all the commando for a u around the entrance of the cades and slash like madmen, as result the bots are kept supressed until they die which usually doesnt take very considering you could have up to 10 (optimistic approximation) slashers. You have a first row of slasher (commando) with high speed 2h weapon (like the EK) and behind them you can have pikemen with polearms hitting. When we tried this strategy on hard, we made it to followers in 20 minutes, including the time it took to save (then none of our weapons could damage them) with no casualities (except archers who got sniped) on Mountain Pass.
Obviously, this strategy wouldnt work on all maps, only on some where the slashers are unlikely to get shot by ranged unit and is not recommended against veteran pikemen due to their range.
the maps where i think it would be possible :
Mountain pass (tried)
Temple (maybe)
Hande's retreat (not anymore)
Hidden cave (as long as your snipers killing their archers it should be fine)
First Defence

update : since the map have updated (and i've played on temple) You cannot use this strategy on temple (bc of archers) and Hande's retreat is now uncadable because of the 2nd nord spawn

here's an image if you didnt understand what i said.

http://the-silly-pink-rabbit.tumblr.com/...8mk1rnzbrd
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Messages In This Thread
Meat grinder - by silly_rabbit - 25-03-2013, 03:30 AM
Re: Meat grinder - by clickeverywhere - 25-03-2013, 08:44 AM
Re: Meat grinder - by silly_rabbit - 25-03-2013, 11:47 AM
Re: Meat grinder - by Swadius - 25-03-2013, 11:45 PM
Re: Meat grinder - by YunYun - 25-03-2013, 11:53 PM
Re: Meat grinder - by silly_rabbit - 26-03-2013, 02:11 AM
Re: Meat grinder - by WheresMyVodka - 26-03-2013, 09:55 PM
Re: Meat grinder - by silly_rabbit - 26-03-2013, 10:45 PM
Re: Meat grinder - by WheresMyVodka - 27-03-2013, 04:00 PM



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