I made my post bigger; I thought of more things to say. Since this post is here, might as well make it count. Craftables can get prices put on them because they are based on many, many different individual "common" drops. Legendary drops are a single entity, and a rare one at that, so the pricing is much more chaotic, to the point that I personally don't believe a price should be set at all. Sure, people can say the "general" value they want, but if they get that value or even beyond of stuff they don't really want, the trade does not happen. I will not trade a Dragon Axe (2.5-3m, from what I hear) for 5 million worth of Processed Wood, for example.
Valuing Legendaries
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