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Firearms.
#4
(24-11-2011, 07:59 PM)zacxx link Wrote: Im thinking along the lines of pistols and muskets.

Kind of inaccurate ranged weapons that do a lot of damage. Maybe add a bayonet to the end of one or two of the firearms.
Pistols would be one shot, two if double barreled, about 5 second reload, 10 if double barreled, and you can move while doing it, although you take a speed penalty. Also, the most inaccurate firearm.

Muskets would be one shot, around 10 second reload, moving VERY slowly, if at all. They would do massive damage, be more accurate then the pistol, and would be able to be used as melee if necessary. Also, make a more expensive musket that has a bayonet on it, so instead of swinging the musket, you would stab with the bayonet.

Tell me what you think! Big Grin


Dislike. Mainly because Firearms spoil any mod they touch. Some mods fit with firearms, but some just dont fit at all. I just dont think they suit this mod.
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Messages In This Thread
Firearms. - by zacxx - 24-11-2011, 07:59 PM
Re: Firearms. - by Golradir - 24-11-2011, 08:56 PM
Re: Firearms. - by zacxx - 24-11-2011, 08:57 PM
Re: Firearms. - by Logics - 24-11-2011, 08:58 PM
Re: Firearms. - by Dughan - 24-11-2011, 08:59 PM
Re: Firearms. - by Golradir - 24-11-2011, 09:42 PM
Re: Firearms. - by marousi - 24-11-2011, 10:11 PM
Re: Firearms. - by Greed - 25-11-2011, 12:03 AM
Re: Firearms. - by Paco - 25-11-2011, 02:24 AM
Re: Firearms. - by Melvarius - 25-11-2011, 05:19 AM
Re: Firearms. - by Johao - 25-11-2011, 12:27 PM
Re: Firearms. - by King of Scotland - 25-11-2011, 05:25 PM
Re: Firearms. - by Johao - 25-11-2011, 06:06 PM
Re: Firearms. - by King of Scotland - 25-11-2011, 10:07 PM
Re: Firearms. - by Melvarius - 26-11-2011, 12:49 AM
Re: Firearms. - by zacxx - 26-11-2011, 01:55 AM
Re: Firearms. - by Melvarius - 26-11-2011, 02:02 AM
Re: Firearms. - by Johao - 26-11-2011, 03:30 AM
Re: Firearms. - by Golradir - 26-11-2011, 09:41 AM
Re: Firearms. - by Roran - 26-11-2011, 12:28 PM
Re: Firearms. - by Melvarius - 27-11-2011, 09:19 AM



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