02-02-2012, 04:42 PM
Oh hi, Mark. It's me, Kenny Powers. I completely agree with what Mak/Walt says. While I am not against the archers having the damage they have now, I do think it is unbalanced. As a commando, I should be able to do more damage than an archer given they have a ranged and run speed advantage. Considering that the difficulty goes up each wave, I'm not really sure they need nerfing. A damage boost for melee classes should suffice for a nice balance. Then I won't feel like such a turd going 40-10 while a top notch archer like sepsis goes 150-2. Thank you for the great mod and all of the work, but please think of the children.
worthless_Babycakes oh lord my swords out