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Swadian main town
#6
I'd make a donation also - there are several mods which run 100+ players, would have to be a nice rig.  But its not likely all 100 players would be allowed to enter the arena/pvp area as to keep the lag down - perhaps a limit.  This would add the element of role playing to the game and let players build their own keeps and just make a large town for all to enjoy.  Adding elements for maybe crafting, maybe even hunting with the ability to collect small resources, and the ability to forage (at a slower rate since I know someone will find a way to abuse this - of perhaps a script that makes the foraging plant disappear and replace in another location to make the player move about.)

This might be a step in the right direction - giving players the chance to be social, role playing should be enforced on this server in my opinion, or else you've just got yourself a visual team speak client. :|
Only as good as the man to your left and right.  See your enemies driven before you!
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Messages In This Thread
Swadian main town - by OneEyE - 03-02-2012, 04:36 PM
Re: Swadian main town - by SnRolls - 03-02-2012, 04:48 PM
Re: Swadian main town - by OneEyE - 03-02-2012, 04:51 PM
Re: Swadian main town - by yurjir - 03-02-2012, 05:22 PM
Re: Swadian main town - by OneEyE - 03-02-2012, 06:09 PM
Re: Swadian main town - by FinKone - 03-02-2012, 09:41 PM
Re: Swadian main town - by yurjir - 03-02-2012, 10:55 PM



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