05-06-2013, 01:56 PM
(05-06-2013, 12:23 PM)McBone link Wrote:Erm, yes but i feel like OP so i just throw in some suggestions.
Why I'm suporting increased gold:
NI gameplay is kinda always the same, regardless of the classes.
You get less drops and can enjoy some fail-cading, fail-saving, archers picking up thinks they shouldn't use, guys who say to you: leave the server please so i can solo hard/ragnar mod and blah blah blah. Events aren't different, 3 hours of constant playing, no drop, about 100k assit exp what's about 20k gold (regarding the old Hard mode).
If you want to have any chance of getting some cash, you just have to sit down and play over and over and over and enjoy some really annoying facts of the Player Community, spending a lot of time for it. Yeahy!
Not really my prefered way on spending my freetime.
So... where's the problem on some special occasions where the cash drop is increased slightly? I'm not talking of a general increased gold drop. Maybe some Bonus Weekend every 3 months? Would that already be too much?
I guess that's true, but not everyone thinks actually playing the mod is such an annoyance as you seem to do. High tier crafting goods drops seem to have increased since 0.5.0 (for me, at least), so if you get like 1 Water every 5 times you play Hard (the new Hard) for example, you get 80k extra per 5 games, averaging on 16k extra per game. If you then take a look at the gold you get from a longish game of Hard with a couple of kills, I'd say that comes down to 10k per game. If you then convert your assist to gold, you get at least 8k extra, totaling at 34k per game.
I don't think that's so bad, is it?
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."