07-02-2012, 09:22 AM
I am abit sad that adding high level craftables are taking abit long. However I went with the route of starting at the bottom levels and trying to balance it all upwards by materials and usefulness first. Handed it over to Hypernoma for now, so as soon as we get every "normal" item done up to level 12, we are starting on the advanced ones.
Exp will also be balanced more out as right now they are kind of random number aproach, but this has been put off till we get everything else in.
In short, we put stuff off, that's how we roll. ???
Exp will also be balanced more out as right now they are kind of random number aproach, but this has been put off till we get everything else in.
In short, we put stuff off, that's how we roll. ???