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Model all white
#12
Well, for the start its not "all white" (this would indicate the texture is missing). Seems more like a texture is heavily distorted. I don't know what you did and how, but you can try the following.

First, put the mesh the material and the texture in separate brf files. Second, while modifying the module file add:

Code:
load_mod_resource = texture_file_name
load_mod_resource = material_file_name
load_mod_resource = mesh_file_name

The order is important!
BoS_Niezdara - LVL 52 Repeaterman - Blacksmith LVL 22 | BoS_Niezdara_Guard - LVL 52 Royal Guard - Armorsmith LVL 25 | BoS_Niezdara_Peltast - LVL 52 Master Peltast - Alchemist LVL 25 | BoS_Niezdara_Warden - LVL 52 Warden
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Messages In This Thread
Model all white - by Brew - 08-07-2015, 07:35 AM
Re: Model all white - by Loda - 08-07-2015, 11:53 AM
Re: Model all white - by Brew - 09-07-2015, 11:14 AM
Re: Model all white - by Brew - 12-07-2015, 07:04 AM
Re: Model all white - by Loda - 12-07-2015, 03:40 PM
Re: Model all white - by Harith - 12-07-2015, 06:15 PM
Re: Model all white - by Brew - 12-07-2015, 07:01 PM
Re: Model all white - by Harith - 13-07-2015, 01:57 PM
Re: Model all white - by Brew - 13-07-2015, 08:06 PM
Re: Model all white - by Loda - 14-07-2015, 11:25 AM
Re: Model all white - by Brew - 15-07-2015, 05:38 AM
Re: Model all white - by Niezdara - 16-07-2015, 11:34 AM
Re: Model all white - by Harith - 16-07-2015, 03:50 PM
Re: Model all white - by Harith - 17-07-2015, 01:16 PM
Re: Model all white - by Brew - 17-07-2015, 07:27 PM
Re: Model all white - by Harith - 18-07-2015, 12:08 PM



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