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The bad map issue
#1
So recently I talked to a few people about the bad maps in the game and all agreed that it is just annoying to have so of them in the current rotation. Of course there must be a diversity in maps but they should at least be playable with a decent team. You can't expect every team to be experienced enough (and of course well equiped) to manage those bad maps that most of the time are even unplayable as a good team. The main problem about those maps though is that I often find a good run to end with everybody quitting the server and most likely the game because there is no good map around to play. This could be different if all maps were good enough to at least try them. I think this really limits the game experience because you could play all day long but right now you mostly can't. While you can play alone and kite everybody knows that kiting is kinda useless and team play is much more fun. Thus I would suggest removing or reworking most bad maps to make the map rotation more attractive and the game more fun. Some examples of bad maps are:
Swadian Mines
Swadian Castle
Lake Town
Port Assault (can be good)
Ancient Bastion
Fortress Under Siege
Graubergen
Hidden Farm
Hyper's Castle
Hyper's Hell
King's Reach
Mountain Pass
Nordic Fortess
River's Conflict
etc.

And there are many more. While not all of those maps are horribly bad most of them are never played and as I said this is only an example of maps. There are sadly only a few maps that are really played when it comes to hard and ragnarok mode. The main issues about those maps are there is either no good camping spot which causes us to wipe too fast or the slowness of the maps. No one wants to kill 25 ranged bots that are stuck somewhere one by one in every wave and no one wants to bring 4 shielders or 10 cades to block of the camping spot. I am not asking for a change that turns each of those maps into a shooting hall but I want those maps to be playable and played by the players because I think we are missing out on a great chance to make the mod more viable. I would love to hear your opinion on this. Feel free to agree or disagree but please leave a reason for your opinion so we can discuss about it properly.

Sincerely,
Jalau
Loots:
?.?.12 - Wormbane
4.6.18 - Penetrator


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Messages In This Thread
The bad map issue - by Jalau - 11-12-2017, 02:08 PM
RE: The bad map issue - by Aleks - 11-12-2017, 02:23 PM
RE: The bad map issue - by Malong - 11-12-2017, 02:56 PM
RE: The bad map issue - by PioPio - 11-12-2017, 03:34 PM
RE: The bad map issue - by ON_Glenn - 11-12-2017, 04:28 PM
RE: The bad map issue - by Terath - 11-12-2017, 04:47 PM
RE: The bad map issue - by Jalau - 11-12-2017, 05:38 PM
RE: The bad map issue - by Malong - 11-12-2017, 06:07 PM
RE: The bad map issue - by Hande - 11-12-2017, 08:21 PM
RE: The bad map issue - by Jalau - 11-12-2017, 08:51 PM
RE: The bad map issue - by Faravin - 11-12-2017, 09:32 PM
RE: The bad map issue - by DR. - 11-12-2017, 09:47 PM
RE: The bad map issue - by Sir Baron - 11-12-2017, 10:52 PM
RE: The bad map issue - by Swaliant - 11-12-2017, 11:37 PM
RE: The bad map issue - by Midren - 12-12-2017, 12:15 AM
RE: The bad map issue - by Bobo - 12-12-2017, 08:00 AM
RE: The bad map issue - by DR. - 12-12-2017, 08:14 AM
RE: The bad map issue - by PioPio - 12-12-2017, 08:47 AM
RE: The bad map issue - by Jalau - 12-12-2017, 01:56 PM
RE: The bad map issue - by Sir Baron - 12-12-2017, 01:12 PM
RE: The bad map issue - by Coconut - 13-12-2017, 01:30 AM
RE: The bad map issue - by Black_Kitten* - 13-12-2017, 03:53 AM



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