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Throwables vs Bows+ arrows
#8
(03-07-2018, 10:47 AM)poxix Wrote: Warden                     /                 MP
Power draw 7             =          Power throw 7
Archery 300                <          Throwing 325
The increase of damage per power throw is 10 % of the base damage, while the increase for power draw is 14 %, as far as I know. 25 extra skill is like 1 % or something like that. 
(03-07-2018, 12:37 PM)Forward Wrote: Why do you even think throwables should do same damage as bows? As a Warden you're glass cannon and trade your survivability for DPS. As a Master Peltast you're already have access to better armour which both lighter and protects better, have better Athletics skill and better Power Strike on top of it, so you can even successfully fight in melee in dirty situations. So if you want to compare you should compare MP with archer class with more or less same survivability abilities, like Ranger. Typhoon is Warden-locked bow and Ranger has no access to it, and in every possible aspect MP is better then Ranger.
Moreover throwing is best choice in this mod overall, providing all good ranged offence, melee offence, defence and kiting capabilities. So let's not make it even more OP then now.
 The lower weight on the body armor of master peltast and the higher ath makes up for the higher weight of the throwing weapons. Pikeman is a glass cannon class aswell. The increased melee damage of pikeman is compensated with the flying speed of arrows. Archers can shoot a long distance, while pikeman are limited to a closer range, before the projectile  drops to the ground. I dont understand, how you draw the conclusion to compare master peltast to a Ranger. This discussion is about the stats of the top tier equipment of the ranged damage based classes (master peltast and warden). If you get a spear to the chest from 15 m distance, the damage you take should be greater than the damage of the same distance with bows and arrows. 

I dont know, if you can actually use the crafting costs for comparing them. This would put ingame effort (time spent for grinding mats and gold) over realism. Furthermore, this favours classes, which use 2 parts to deal ranged damage over 1. Pikeman with 1 ranged weapon (throwables) has a disadvantage to archers (bows and arrows) and crossbows (bolts and crossbow). As i tried to explain the paragraph above. A spear to the chest should deal more damage, than arrows (at least from a close distance).
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Messages In This Thread
Throwables vs Bows+ arrows - by [ASSASSINE] - 03-07-2018, 10:12 AM
RE: Throwables vs Bows+ arrows - by Kaasovic - 03-07-2018, 10:44 AM
RE: Throwables vs Bows+ arrows - by poxix - 03-07-2018, 10:47 AM
RE: Throwables vs Bows+ arrows - by DR. - 03-07-2018, 10:47 AM
RE: Throwables vs Bows+ arrows - by Forward - 03-07-2018, 12:37 PM
RE: Throwables vs Bows+ arrows - by Tonic - 03-07-2018, 01:22 PM
RE: Throwables vs Bows+ arrows - by Irolltwenties - 03-07-2018, 02:18 PM
RE: Throwables vs Bows+ arrows - by [ASSASSINE] - 03-07-2018, 02:29 PM
RE: Throwables vs Bows+ arrows - by Forward - 03-07-2018, 03:04 PM
RE: Throwables vs Bows+ arrows - by [ASSASSINE] - 03-07-2018, 03:25 PM
RE: Throwables vs Bows+ arrows - by Forward - 03-07-2018, 03:54 PM
RE: Throwables vs Bows+ arrows - by DR. - 03-07-2018, 03:23 PM
RE: Throwables vs Bows+ arrows - by poxix - 03-07-2018, 03:30 PM
RE: Throwables vs Bows+ arrows - by Stillicho - 04-07-2018, 05:39 AM



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