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Downtime - Sat 24th Jan 2015
#11
(24-01-2015, 07:22 PM)Namakan link Wrote: [quote author=LorisTheBlue link=topic=38793.msg217631#msg217631 date=1422124008]
Do these improvements also affect the cavalry servers? Would be a good move, as you often get teleported while riding.
After bumping?Thats rubberbanding,blame warband for that,havent seen any mod fixing that so far,so I doubt that will be fixed with a better server.
[/quote]

Not after bumping. It happens from time to time while riding.  And there are some mods which fixed that.
#12
(24-01-2015, 07:27 PM)LorisTheBlue link Wrote: [quote author=Namakan link=topic=38793.msg217646#msg217646 date=1422127369]
[quote author=LorisTheBlue link=topic=38793.msg217631#msg217631 date=1422124008]
Do these improvements also affect the cavalry servers? Would be a good move, as you often get teleported while riding.
After bumping?Thats rubberbanding,blame warband for that,havent seen any mod fixing that so far,so I doubt that will be fixed with a better server.
[/quote]

Not after bumping. It happens from time to time while riding.  And there are some mods which fixed that.
[/quote]

And I can fix it when it happens by remounting.  Not always a good idea but, it does work
Steam name:  Sargeant Q

#13
Can't way to play!
Your Player ID: 2607
#14
(24-01-2015, 07:31 PM)Sargent Q link Wrote: [quote author=LorisTheBlue link=topic=38793.msg217648#msg217648 date=1422127666]
[quote author=Namakan link=topic=38793.msg217646#msg217646 date=1422127369]
[quote author=LorisTheBlue link=topic=38793.msg217631#msg217631 date=1422124008]
Do these improvements also affect the cavalry servers? Would be a good move, as you often get teleported while riding.
After bumping?Thats rubberbanding,blame warband for that,havent seen any mod fixing that so far,so I doubt that will be fixed with a better server.
[/quote]

Not after bumping. It happens from time to time while riding.  And there are some mods which fixed that.
[/quote]

And I can fix it when it happens by remounting.  Not always a good idea but, it does work
[/quote]
All you need to do is ctrl+J then you will stop glitching around on your pony
#15
(24-01-2015, 07:12 PM)-Perception- link Wrote: Fps are based on the performance of your computer and the modfiles (e.g. filesize, texture resolutions, etc.).
So nope, your fps will most likely be the same.
ok Sad there is no way to get above 40 fps on the really bot heavy rag waves even with lowest graphics i guess (other than getting a better computer)
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#16
(24-01-2015, 08:36 PM)Mr Killer link Wrote: [quote author=-Perception- link=topic=38793.msg217644#msg217644 date=1422126737]
Fps are based on the performance of your computer and the modfiles (e.g. filesize, texture resolutions, etc.).
So nope, your fps will most likely be the same.
ok Sad there is no way to get above 40 fps on the really bot heavy rag waves even with lowest graphics i guess (other than getting a better computer)
[/quote]
Better CPU is enough Tongue
26.08.15-Fang of Fenrir

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#17
Just out of interest though, when will website be back up?

Since my main PC broke this morning so i need to install it my laptop Tongue
#18
(24-01-2015, 08:36 PM)Mr Killer link Wrote: [quote author=-Perception- link=topic=38793.msg217644#msg217644 date=1422126737]
Fps are based on the performance of your computer and the modfiles (e.g. filesize, texture resolutions, etc.).
So nope, your fps will most likely be the same.
ok Sad there is no way to get above 40 fps on the really bot heavy rag waves even with lowest graphics i guess (other than getting a better computer)
[/quote]
I have a $1k computer(round 800 for Americans) and I rarely get below 120 fps and lowest it has gone was 98
#19
To be fair i get around 100 in windowed and it still is pretty choppy for whatever reason Tongue
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#20
I thought that if you had a monitor with 60Hz refresh rate, than anything over 60FPS with vsync on is never seen because the monitor just doesn't display it.  If you turn off Vsync then your GPU can probably output in excess of 60FPS but you may get screen tearing.  Screen tearing results from your monitor trying to display a new image before it has displayed the previous image.




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