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Midrens Map Place
#21
Updated all the newest versions of each map to be images, Also Condensed thread with spoilers because it was starting to get rather lengthy and cluttered
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#22
Started Changelog in first comment
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#23
+1
"Everyone knows, deer has bad archery"
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#24
(15-08-2015, 05:16 PM)Midren link Wrote: [quote author=Looter link=topic=45667.msg239328#msg239328 date=1439605722]
What did you do regarding old shire, Add a barrier? Because those don't stop arrows I believe.
i put cubordes (suddenly forgot how to spell) inside the stone, ive noticed through testing that they stop arrows and they fit perfectly inside, ill need to do a bit of testing to see if it worked in this situation but based on prior experiance it should do the trick
[/quote]

cupboards
if you have problem of the model variety send it to winter xen winter me winter me xen because it'll piss him off
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#25
updated look at change log
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#26
Updates!
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#27
Recent map goes right up to the edges, your aware that the invisible borders will make part of the castle courtyard inaccessible right?
Looted A Frying Pan 11/25/14
[Image: tbavTdE.jpg]

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#28
(30-09-2015, 06:03 PM)Looter link Wrote: Recent map goes right up to the edges, your aware that the invisible borders will make part of the castle courtyard inaccessible right?
Whil I do need to do more testing I have been able to reach everywhere in the map due to the thickness of the walls, the only areas that get a little iffy are the corners which have mostly been block off with houses, of course things may be changed on the map size if I can't find enough space fillers or if I do some wave testing and it's too big, but for now the invisible borders army an issue ?
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#29
11-12-15 Hush hush Secret thing
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#30
Updated after long break
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