Posts: 3
Threads: 1
Joined: Dec 2013
I'm having a problem where when I click on join a game in the Play Nord Invasion tab it freezes and doesn't load any servers and after awhile, it crashes. any help?
Posts: 698
Threads: 57
Joined: Dec 2011
Hmm does this happen with any other mods too Does this happen in windowed mode? can you post your RGL.log file here ?
Wusel @ Omnia
Posts: 3
Threads: 1
Joined: Dec 2013
It only does this for NordInvasion mod, it does it in windowed mode, and here's the rgl_config (I can't find .log?)
first_time = 0
texture_detail = 100
render_buffer_size = 15
max_framerate = 120
start_windowed = 1
use_pixel_shaders = 0
use_vertex_shaders = 1
fake_reflections = 1
show_framerate = 0
use_ondemand_textures = 0
use_ondemand_textures_mt = 1
disable_music = 0
disable_sound = 0
disable_frequency_variation = 0
cheat_mode = 0
enable_blood = 1
enable_edit_mode = 0
force_single_threading = 0
debug_mode = 0
display_width = 1920
display_height = 1080
display_bits = 32
antialiasing = 8
sample_quality = 3
alpha2coverage = 1
force_vsync = 0
shadowmap_quality = 2
shader_quality = 2
postfx_dof = 1
postfx_hdr = 0
postfx_autoexp = 1
flora_degrade_distance = 150.0000
flora_lod_detail = 0
use_instancing = 1
use_secure_connection = 0
max_number_of_connections = 16
look_for_server_on_this_machine = 0
music_volume = 0.4000
sound_volume = 1.0000
mouse_sensitivity = 0.5000
invert_mouse = 0
enable_lighting = 1
enable_particles = 1
enable_blood = 1
enable_character_shadows = 1
enable_accurate_shadows = 1
number_of_corpses = 5
grass_density = 100
combat_speed = 2
friend_combat_difficulty = 0
adapter_format = 0
reduce_combat_ai = 2
reduce_campaign_ai = 2
combat_difficulty = 0
display_labels = 1
display_targeting_reticule = 1
display_attack_direction = 0
turn_camera_with_horse_in_first_person = 2
verbose_damage = 1
verbose_shot_difficulty = 1
battle_size = 0.3422
attack_direction_control = 2
defend_direction_control = 0
lance_control = 0
anisotropic_filtering = 1
enable_environment_shadows = 1
verbose_casualties = 1
verbose_experience = 1
realistic_shadows_on_plants = 2
number_of_ragdolls = 5
gamma = 2.2000
character_detail = 1.0000
character_shadow_detail = 1.0000
control_mouse_movement_y_scale = 1.5000
blood_stains = 2
use_winmm_audio = 0
enable_version_check = 1
Posts: 698
Threads: 57
Joined: Dec 2011
the rgl.log.txt is located in your warband folder, e.g. : E:\Steam\SteamApps\common\MountBlade Warband.
Wusel @ Omnia
Posts: 3
Threads: 1
Joined: Dec 2013
here is my rgl_log
Starting new log file.
Version: 1.158
-- OS: Microsoft Windows 7 Service Pack 1 (build 7601), 64-bit
-- RAM: Available physical RAM: 4095MB/4096MB
-- CPU: Intel® Core i7-4770K CPU @ 3.50GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 8 ( Speed: ~3500MHz / ~3500MHz / ~3500MHz / ~3500MHz / ~3500MHz / ~3500MHz / ~3500MHz / ~3500MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 780
- Texture Memory: 4095 ( Available Texture Memory: 2695 )
Received stats and achievements from Steam
Processing Ini File {
Module_name = Calradia
Num Hints = 12
Setting Map Min X = -180.000000
Setting Map Max X = 180.000000
Setting Map Min Y = -145.000000
Setting Map Max Y = 145.000000
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 6.500000
Setting Track Spotting Multiplier = 0.800000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 2.000000
Setting hero_xp_multiplier = 2.000000
Setting regulars_xp_multiplier = 3.000000
Setting damage_interrupt_attack_treshold = 3.000000
Setting damage_interrupt_attack_treshold_mp = 10.000000
Setting armor_soak_factor_against_cut = 0.800000
Setting armor_soak_factor_against_pierce = 0.650000
Setting armor_soak_factor_against_blunt = 0.500000
Setting armor_reduction_factor_against_cut = 1.000000
Setting armor_reduction_factor_against_pierce = 0.500000
Setting armor_reduction_factor_against_blunt = 0.750000
Setting horse_charge_damage_multiplier = 1.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 1.000000
Setting shield_penetration_offset = 1.000000
Setting shield_penetration_factor = 2.500000
Setting missile_damage_speed_power = 1.900000
Setting melee_damage_speed_power = 2.000000
Setting multiplayer_walk_enabled = 0
Setting mission_object_prune_time = 180
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Resource test
Loading Resource textures_face_gen
Loading Resource shaders
Loading Resource textures
Loading Resource materials
Loading Resource materials_face_gen
Loading Resource uimeshes
Loading Resource meshes_face_gen
Loading Resource helpers
Loading Resource map_tree_meshes
Loading Resource map_icon_meshes
Loading Resource particle_meshes
Loading Resource tree_meshes
Loading Resource xtree_meshes
Loading Resource grass_meshes
Loading Resource plant_meshes
Loading Resource body_meshes
Loading Resource object_meshes
Loading Resource object_bodies
Loading Resource goods_meshes
Loading Resource item_meshes1
Loading Resource horse_a
Loading Resource arabian_horses
Loading Resource arabian_castle
Loading Resource food
Loading Resource beards
Loading Resource armors_b
Loading Resource armors_c
Loading Resource armors_d
Loading Resource armors_e
Loading Resource armors_f
Loading Resource armors_g
Loading Resource armors_h
Loading Resource armors_i
Loading Resource boots_b
Loading Resource boots_c
Loading Resource helmets
Loading Resource helmets_b
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource hair
Loading Resource deneme
Loading Resource interiors_a
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource arena
Loading Resource map_icons_b
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource helmets_d
Loading Resource helmets_e
Loading Resource helmets_f
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Resource shields
Loading Resource shields_b
Loading Resource weapon_meshes_c
Loading Resource xtree_meshes_b
Loading Resource map_icons_c
Loading Resource pictures
Loading Resource user_interface_b
Loading Resource user_interface_c
Loading Resource scene_encounter_spot
Loading Resource interior_thirsty_lion
Loading Resource scene_small_tavern
Loading Resource weapon_meshes1
Loading Resource weapon_meshes_b
Loading Resource houses1
Loading Resource wall_meshes1
Loading Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Resource town_houses_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource gatehouse
Loading Resource viking_houses
Loading Resource fake_houses
Loading Resource town_houses_c
Loading Resource particles_2
Loading Resource prisons
Loading Resource prisons_b
Loading Resource interiors_d
Loading Resource costumes_b
Loading Resource costumes_c
Loading Resource arena_costumes
Loading Resource boots_a
Loading Resource skyboxes
Loading Resource object_b
Loading Resource tree_e_meshes
Loading Resource destroy
Loading Resource xtree_meshes_c
Loading Resource grass_meshes_b
Loading Resource interiors_steppe
Loading Resource grooming_horse
Loading Resource town_houses_d
Loading Resource horses_b
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource weapon_meshes_d
Loading Resource tableau_shields
Loading Resource heraldic_armors
Loading Resource spear
Loading Resource weapons_e
Loading Resource weapons_f
Loading Resource instruments
Loading Resource sarranid_armors
Loading Resource custom_banner
Loading Resource simple_primitives
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_crouch_down
Loading Resource ani_low_walk
Loading Resource ani_turn_man
Loading Resource ani_attacks_single
Loading Resource ani_lancer
Loading Resource ani_attacks
Loading Resource ani_kicks
Loading Resource ani_parry_attack
Loading Resource ani_walk_backward
Loading Resource ani_run_lookingsides
Loading Resource ani_defends
Loading Resource ani_walk_lookingsides
Loading Resource ani_jump
Loading Resource ani_wedding
Loading Resource arabian_props
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Resource dart
Loading Resource armors_new_a
Loading Resource armors_new_b
Loading Resource armors_new_heraldic
Loading Resource armors_new_arena
Loading Resource crossbows
Loading Resource arabian_armors
Loading Resource rock
Loading Resource costumes_d
Loading Resource nordic_helmets
Loading Resource sarranid_helmets
Loading Resource sarranid_armor
Loading Resource raw_materials
Loading Resource khergit_lady_dress
Loading Resource vaegir_helmets
Loading Resource gauntlets_new
Loading Resource sarranid_lady_dress
Loading Resource sarranid_boots
Loading Resource bride_dress
Loading Resource full_plate_armor
Loading Resource weapon_meshes_e
Loading Resource fur_armors_a
Loading Resource ui_server_filter
Loading Resource warhorse_new
Loading Resource ship
Loading Resource arabian_houses
Loading Resource object_c
Loading Resource tree_f
Loading Resource interiors_arabian
Loading Resource arabian_village
Loading Resource valleyProps
Loading Resource workshops
Loading Resource barrier_primitives
Loading Resource town_houses_e
Loading Module Resource armor_players
Loading Module Resource crossbow
Loading Module Resource ember
Loading Module Resource legendary
Loading Module Resource misc
Loading Module Resource ni_banners
Loading Module Resource ni_brf
Loading Module Resource nord_gear
Loading Module Resource ryu
Loading Module Resource ni_scene_props
Loading Module Resource skeletons
Loading Module Resource op_terrain_borders
Loading Module Resource armor_players_2
Loading Module Resource NI_Senni
Loading Module Resource NI_Senni_0_5_1
Loading Module Resource lasagne
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is supported
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_medium
WARNING: UNABLE TO MAP SOUND CODE: snd_release_crossbow_far
WARNING: UNABLE TO MAP SOUND CODE: snd_bullet_hit_body
WARNING: UNABLE TO MAP SOUND CODE: snd_player_hit_by_bullet
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_check_party_sees_party
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_party_speed_multiplier
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_launch
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_missile_dives_into_water
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 85243
Finished All...
load_map_data complete.
Init_map complete.
init_meta_mission complete.
launch complete.
Posts: 698
Threads: 57
Joined: Dec 2011
well, seems fine to me , i cannot help you any further.
Wusel @ Omnia
Posts: 142
Threads: 71
Joined: Jun 2013
Possibly go to talesworld forum and have a look at the bug section to see if anything like this happens with other popular mods.
Posts: 373
Threads: 116
Joined: Aug 2012
If I'm understanding right, I'm having similar issues. This has happened before and went away. I treat computer problems like colds, they go away eventually. But really...
I went here last time and this helped:
http://forums.taleworlds.com/index.php?topic=116878.msg2818100.html#msg2818100
Characters:
Deerheart: Royal ShielDeer | Eikthyrnir: Antlered Legionnaire | Cernunnos: Pavise ShielDeer | CerynianHind: Master of Pelts | Hart_Or: HalberDeer | Furcifer: Warden of the Wood