Posts: 254
Threads: 66
Joined: Aug 2012
Post items here which (might) need fixes or adjustments:
e.g.:
Quote:Name: Knight_Helmet
ID: 1112
Ident: itm_helmet_of
Mesh: helmet_of
Problem: Texture looks really bad. Doesn't fit to the game at all.
All information can be gathered by Morgh's editor. Spreadsheet will follow.
Posts: 100
Threads: 13
Joined: Aug 2012
15-07-2014, 06:06 PM
(This post was last modified: 15-07-2014, 06:09 PM by Harith.)
I think the reason is that the specular texture was copied to a folder in which there alredy was texture with the same name (helmets_specular). Thats why first file has proper name and second has name with (2). To fix that you should change specular name in the material settings to helmets_specular (2).
Posts: 100
Threads: 13
Joined: Aug 2012
lol is taht only example or serious thing?
Posts: 248
Threads: 163
Joined: Mar 2012
No, off the top of my head, we have
Winged Helmet
White Winged Helmet
Dark Closed Face Helmet
Light Closed Face Helmet
Crusader Helmet
White Crusader Helmet
They all have really dodgy textures on them. Dragon helmets, knight helmet and horned Helmet all have fixes in place.
YunYun "I would do a lot of things to your face"
Yuri "Yes, Yes! Use me!
Takeo "hey hey, I'm man on trust"
Diamond "I'm not an idiot!"
Hande "it makes you to be my.. son ?"
Kip "Mmm, I love unbuilt cades on stairs"
Rammy "Pls"
Deer
https://i.imgur.com/Kj0lb8N.png
Tarrod "should I show you my biceps or wat"
Posts: 1,538
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I have a decent fix for the Closed Face Helmets. I'm sure it can be done better if anyone wishes to, but it's surely better than what it used to be (not like that's hard
).
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
Posts: 100
Threads: 13
Joined: Aug 2012
16-07-2014, 11:41 AM
(This post was last modified: 16-07-2014, 11:47 AM by Harith.)
These models should be uv mapped once more.
EDIT: Or replaced by something better.
Posts: 100
Threads: 13
Joined: Aug 2012
Posts: 1,538
Threads: 99
Joined: May 2012
(16-07-2014, 03:07 PM)Harith link Wrote:
What do you think?
Oooooh, that's nice. Not exactly something that desperately needed a retexture, but very very nice.
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
Posts: 248
Threads: 163
Joined: Mar 2012
I'm 100% for this new assassin armour, orange makes no sense for assassins.
YunYun "I would do a lot of things to your face"
Yuri "Yes, Yes! Use me!
Takeo "hey hey, I'm man on trust"
Diamond "I'm not an idiot!"
Hande "it makes you to be my.. son ?"
Kip "Mmm, I love unbuilt cades on stairs"
Rammy "Pls"
Deer
https://i.imgur.com/Kj0lb8N.png
Tarrod "should I show you my biceps or wat"
Posts: 242
Threads: 51
Joined: Aug 2012
Thought I might aswell add to the work load.
Also I will add those 2 handed swords with 1 handed sheaths on players backs after I have found the items.
Quote:Name: Aurora_Blade
ID: 0618
Ident: itm_aurora_blade
Mesh: Aurorablade
Problem: Texture looks really bad. Doesn't fit to the game at all.
Did'nt even have to change the problem line, This weapon has always annoyed me and it stands out way too much
Quote:Name: Barbette
ID: 0296
Ident: itm_turret_hat_green
Mesh: barbette_new
Problem: Texture looks bad, bit ragged around the edges.
Gotta get you guys to do one of my items
Cheers guys
VLKA_Benschie - Royal Guard, lvl 22 Alchemist
VLKA_Tanngnjostr - Master Peltast, lvl 16 Blacksmith
VLKA_Tanngrisnir - Marauder, lvl 19 Armorsmith
VLKA_Victim - Warden, lvl 37 Arrow Magnet