Posts: 58
Threads: 66
Joined: Jul 2012
If any Bidenhander owner is interested ive made some changes to the model. Still same textures just chose your colour scheme, reimport chosen model and discard per vertex colour in openBrf. Its not much but the original model is just a mess for house crafted weapon imo
Pics + dl
https://www.dropbox.com/sh/jb4po3hurel7v...2flGa?dl=0
Posts: 652
Threads: 324
Joined: Aug 2012
#2 is pretty cool
Nice work
Legendary Drops:
Eastern Katana - December 2012
Legacy - April 2014
Pike of Kings - June 2014
Stag Bow -June 2014
Rupturers - June 2014
Durandel - August 2014
Ancient Greatsword - August 2014
Valsgarde Helmet - September 2014
Penetrator - April 2015
Mnominor - April 2015
Volundr Greatsword - April 2015
Posts: 58
Threads: 66
Joined: Jul 2012
30-09-2014, 09:41 PM
(This post was last modified: 01-10-2014, 12:43 AM by Rampa.)
Posts: 401
Threads: 139
Joined: Aug 2012
Looks definitely better, good job.
The UV mapping on the crossguard seems a bit stretched though, might wanna fix that.
Posts: 58
Threads: 66
Joined: Jul 2012
https://www.dropbox.com/sh/0z29u0n9yi35q1b/AAAwkCOj-O9EYWA6jAynp2nma?dl=0
It looks almost good ingame
Posts: 401
Threads: 139
Joined: Aug 2012
That looks really nice, you might want to make the blade a bit thinner though, this looks like it would be way heavier than it needs to be.
Posts: 1,017
Threads: 94
Joined: Jul 2013
Looks awesome. Would love to see the current Bidenhander model to be replaced with that.
Posts: 170
Threads: 80
Joined: Feb 2013
9/10 Blade does look a bit thick but great work
Posts: 58
Threads: 66
Joined: Jul 2012
09-12-2014, 08:50 AM
(This post was last modified: 11-01-2015, 03:32 PM by Rampa.)
Posts: 58
Threads: 66
Joined: Jul 2012
Or