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having a giant open field of death is kind of fun ... and definitely crazy making. Plus, since it's only up for essentially one round, it can just be for fun.
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It's as if it already is, considering how often I see it! ;D
But seriously speaking, as an admin, I generally join and change the map whenever I notice this error (which has been quite often these past days). I don't think there is much harm to letting it run, though, as players are not conferred any special advantage. In fact, they're at a disadvantage without their orange juice. Not to mention, the map changes quite quickly, I believe.
I would like ask what the preferred course of action is for admins when this error is encountered.
ba da bing ba da BAN! -Hypernoma
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Yeah fight da power, click!
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No broken maps in rotation. Looks terrible.
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(27-06-2012, 01:59 PM)Birdtalon link Wrote: No broken maps in rotation. Looks terrible.
Well, I think it could be fixed into a real map. Like put a little camp site in the middle maybe on a slight rise, but otherwise open. Pots and ammo at the camp site. If enough people, maybe make a circle of barricades or something. Plus, it's hectic enough that people are leading the bots all over in little teams and slaying them. We got pretty far without any supplies.
I think it could be fun.
House Thalheimer: Galen (Legionnaire), Wilhelm (Warden), Johann (Chosen Marksmen), Friedrich (Master Peltast) [Engineers]
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What is this "error map" ?
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(27-06-2012, 03:48 PM)Hande link Wrote: What is this "error map" ?
It was a map that popped up that was basically just an open field with very slight hill(s) and no structures. One spawn point on 3 sides of the map. I don't think there was even any pots/anvil/arrow restore. I think it was US East Normal last night. It popped up after one map, and then the next map was fine. Of the 12 or so playing on it, most/all actually enjoyed playing on it. It was a lot of fun and very hectic.
It may not be an "error" and may just be the map you guys use to test out armor/weapons, as it has a "map name" associated with it, but I think it could easily be turned into a very workable map with very little effort. In fact, I had thought about suggesting such a map anyway, and the game read my mind. THE GAME IS PSYCHIC!
House Thalheimer: Galen (Legionnaire), Wilhelm (Warden), Johann (Chosen Marksmen), Friedrich (Master Peltast) [Engineers]
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I think it was just random plains that somehow got in to map cycle. It is not mod map.
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Yes, it's just a randomly generated Plains map that would be used on Battle mode on standard M&B multiplayer. I've seen it on the Normal US East server, and I think I may have seen it on the Hard Us East server as well. I'm not adverse to it.
Captain_Stoogey
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(27-06-2012, 08:45 PM)Hande link Wrote: I think it was just random plains that somehow got in to map cycle. It is not mod map.
Please, Lord Hande, make us a "campsite" map!!!
House Thalheimer: Galen (Legionnaire), Wilhelm (Warden), Johann (Chosen Marksmen), Friedrich (Master Peltast) [Engineers]
Crafting: Blacksmith Max, Armorsmith Max, Alchemy Max, Support 22, Defender 14
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