Wandering on the dark spaces of forum saw the hint that "overhead stab" with polearm doesn't take in account speed bonus, or even takes it as negative value.
Went in the singleplayer to check.
Overhead stab seems like* doesnt take in account any movement speed as bonus, but moreover, his random speed bonus(up to ±10%) is more likely gets negative value for some reason.
*Another thing is the times when speed bonus of overhead stab is bigger than ±10%. I have an assumption that it's happens because:
a) Hit happens when animation of stab just started or ends and character returns his weapon from a lunge. -Most likely
b) Speed bonus for overhead stab is inverted. If someone runs at you while you hit him, speed bonus is negative. If someone runs away, it's positive.
I guess need more tests, with bots which would not only run towards you untill they reach weapon strike distance.
PS Not sure if it's intended or a bug.
Went in the singleplayer to check.
Overhead stab seems like* doesnt take in account any movement speed as bonus, but moreover, his random speed bonus(up to ±10%) is more likely gets negative value for some reason.
*Another thing is the times when speed bonus of overhead stab is bigger than ±10%. I have an assumption that it's happens because:
a) Hit happens when animation of stab just started or ends and character returns his weapon from a lunge. -Most likely
b) Speed bonus for overhead stab is inverted. If someone runs at you while you hit him, speed bonus is negative. If someone runs away, it's positive.
I guess need more tests, with bots which would not only run towards you untill they reach weapon strike distance.
PS Not sure if it's intended or a bug.