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03-06-2018, 11:31 PM
(This post was last modified: 04-06-2018, 09:48 AM by Sudoku_killer.)
Please design more quests for cav mod . This will increase playability . I like to do solo cav but there is little reward for it , quests should change it
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04-06-2018, 09:40 AM
(This post was last modified: 04-06-2018, 10:28 AM by Coconut.)
Cav in general has been underwhelming. The 1.8.0 Patch improved mats & loots for normal hard and rag but cav was untouched. The last reported loot for cav was in febuary I think (Rammys Illustrious)
Not enough people play cav, and for a good reason. It's not rewarding enough compared to the other gamemodes.
But yes, more cav quests would be cool. We can add a quest for donating, maybe like a Legacy of a Hero for cav mode would be a nice addition.
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Standardizing the material and legendary rate to be equal to that of Normal/Hard/Ragnarok will be much more impactful to generating interest for Cavalry than adding quests.
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If you have ideas of possible quests we can add to the Cavalry game mode, feel free to open a topic here:
https://forum.nordinvasion.com/forumdisplay.php?fid=76
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"Update rise of the ashes has cav bots. Gl..."
Ye don't do that one but I can see you adding quests like Prince Slayer, Collecting Heads, Defender of Swadia for cav.
Could add legacy of a hero 2 being you need more than 1 of all boss's (not the same number on all of them) adding this one also has the cav bots.
Or you just add the cav bots onto it now.
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(04-06-2018, 03:43 PM)Malong Wrote: Standardizing the material and legendary rate to be equal to that of Normal/Hard/Ragnarok will be much more impactful to generating interest for Cavalry than adding quests.
+1 This needs to be a priority!
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(04-06-2018, 04:49 PM)Ramos_Caoliki Wrote: (04-06-2018, 03:43 PM)Malong Wrote: Standardizing the material and legendary rate to be equal to that of Normal/Hard/Ragnarok will be much more impactful to generating interest for Cavalry than adding quests.
+1 This needs to be a priority!
I agree, starting with Normal and then progressing through Hard to Ragnarok mode loot would be awesome. To compensate for the increased duration of later waves double mat drops or higher frequency of drops could be implemented to make the higher waves viable.
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