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Scene Contest II
#21
What you have in there ?
#22
Well thats the thing I dunno, probably was a silly question. I can usually avoid it by floating faraway and palcing props at a distance. It must have to do with collision.
[Image: gQUGcYN.gif?1]
#23
You have used "old" tunnel props in your map ?
#24
No, it usually happened in an elevated the ground area. Its not a problem, really. Just an inconvenience at times.

Now I wish I waited to submit my map, I feel like my new is better. THE REGRET!
[Image: gQUGcYN.gif?1]
#25
Same as Jarold, certain places cause crashes inevitably. (In my case connected with tunnel props.)
#26
No more new maps.
Contest submit time expired.

To Sceners: I will PM you private test time when I know good day&time for it.
To everyone: Public test day and time comes after private tests are done.
#27
Not trying to be rude, but why are we having private tests if the competition deadline has already expired? Does this mean we get to fix any problems found during private tests?
#28
Yes.
#29
Deadline for map submissions has passed; revisions may be made before the actual judging.
Give a man a fish, and you have fed him for a day. Teach him how to fish, and he will continue fishing even if you give him a fish.
- Fingus
#30
all right but:

Can I have some teammates, I mean other PA for the private test?




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