This can be either an abuse or a teamwork tactic, I'm not sure yet how to treat this trick as I didn't yet have an opportunity to test it's effect on gameplay when used extensively.
The trick requires one player to get a bow (short bow is enough) and a single arrow (can be provided by other player) and stay at the ammo box, continuously performing the following procedure:
1. Reload from ammo box.
2. Fire a single arrow into the ground.
3. Drop your bow and quiver.
4. Pick up your bow.
5. Pick up that single arrow from the ground.
One cycle produces one almost full quiver. This means that by the time other teammates run out of arrows and get back to base, they will see tons of quivers lying on the ground and ready to be taken. Voila, no time spent for reloading at the expense of one person left out of action and forced to do a pretty boring task (though this role can be rotated between different members of the team to allow everyone to take part in action).
I have seen the one-arrow trick used to create "free ammo" from a single arrow at the start of battle, but to the best of my knowledge nobody yet tried to apply it for "mass-production".
The trick requires one player to get a bow (short bow is enough) and a single arrow (can be provided by other player) and stay at the ammo box, continuously performing the following procedure:
1. Reload from ammo box.
2. Fire a single arrow into the ground.
3. Drop your bow and quiver.
4. Pick up your bow.
5. Pick up that single arrow from the ground.
One cycle produces one almost full quiver. This means that by the time other teammates run out of arrows and get back to base, they will see tons of quivers lying on the ground and ready to be taken. Voila, no time spent for reloading at the expense of one person left out of action and forced to do a pretty boring task (though this role can be rotated between different members of the team to allow everyone to take part in action).
I have seen the one-arrow trick used to create "free ammo" from a single arrow at the start of battle, but to the best of my knowledge nobody yet tried to apply it for "mass-production".
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