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Breaking Cade Textures
#1
One day when playing I was staring at a trooper hitting a Cade and I knew something looked wrong. The Cade Didn't look like it was breaking and I thought They should put in Textures to show how much health cades have. (BTW i play on really low graphics setting so if this is already in place please just say so below)
CC_BGuardian=Commando, Crossbowman, militia.
CC_BGuardian_X=Man at Arms.
CC_BGuardian_II=Archer.
CC_BGuardian_III=skirmisher.
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Our greatest glory is not in never falling, but in rising every time we fall. - Confucius
#2
It's not in place and I totally agree with you. It has been mentioned multiple times, so maybe in patch 0.5.0? Smile
ON_Centration = commando
ON_Centration II = sniper

It never troubles the wolf how many the sheep may be - Virgil
#3
Moar work for devs !
#4
If you actually looked at the graphics section you'd realise that its already been designed and is probably inline for release.
***Fix***
Sorry for sounding like a arse. If you look under Ryu's Armory you can find the texture hes made for damaged cades. http://forum.nordinvasion.com/index.php?...832.0.html
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