16-01-2012, 08:58 AM
At the moment, crafting is merely a diversion. Only at early levels is it worth it, because it advances far slower than combat levels. So instead, I propose that crafters get the ability to improve items. With the required materials assembled, you can upgrade that piece of equipment. This would work in a similar way to cRPG, where each step is it's own item. This would allow for multiple improvements to items. This would also have the side effect of making the Auction Hall even more worthwhile, since you could improve items and sell them at the hall.
For those who don't know how cRPG looms work, this is how things progress (kinda). The bonuses stack, with each level of gear gaining a prefix, such as a "Lordly Kettle Helm."
Armor: +1 Armor, +2 armor, +2 armor
Weapons: +1 Damage, +1 Speed, +2 damage
Perhaps to make things easier, rather than trading these upgraded items, appropriate crafting classes could make upgrade kits that upgrade an item to the next level. These would follow the same naming conventions. Alchemist could be required to upgrade to the final level, since armorers and weaponsmith would get weapons and armor.
Example: Say that the three levels of upgrades were strong, reinforced, and epic. The Strong Armor Upgrade Kit would upgrade armor from normal to strong. A Reinforced Armor Upgrade Kit would upgrade armor from Strong to Reinforced. An Epic Armor Upgrade Kit would upgrade armor from reinforced to Epic. This applies to all the other things too.
It also would be awesome if Epic equipment looked like an upgraded form of the original, but that might cause the download size to be too epic. However, it might be worth it.
As a side note, I would say that making upgrade kits would have to be fairly difficult, and would require rare materiels. As a side effect, this will also give the higher levels a tangeble goal to reach.
For those who don't know how cRPG looms work, this is how things progress (kinda). The bonuses stack, with each level of gear gaining a prefix, such as a "Lordly Kettle Helm."
Armor: +1 Armor, +2 armor, +2 armor
Weapons: +1 Damage, +1 Speed, +2 damage
Perhaps to make things easier, rather than trading these upgraded items, appropriate crafting classes could make upgrade kits that upgrade an item to the next level. These would follow the same naming conventions. Alchemist could be required to upgrade to the final level, since armorers and weaponsmith would get weapons and armor.
Example: Say that the three levels of upgrades were strong, reinforced, and epic. The Strong Armor Upgrade Kit would upgrade armor from normal to strong. A Reinforced Armor Upgrade Kit would upgrade armor from Strong to Reinforced. An Epic Armor Upgrade Kit would upgrade armor from reinforced to Epic. This applies to all the other things too.
It also would be awesome if Epic equipment looked like an upgraded form of the original, but that might cause the download size to be too epic. However, it might be worth it.
As a side note, I would say that making upgrade kits would have to be fairly difficult, and would require rare materiels. As a side effect, this will also give the higher levels a tangeble goal to reach.