14-04-2013, 10:28 AM
Hello everyone,
I have a small suggestion towards the devs regarding the new modes. It has been hinted by several players throughout the past few months that the new modes should come with new level requirements. While I agree the new hard mode should have a higher requirement than it has now, in my opinion, it should not be level 52, as several players have suggested, such as here:
I'd like to ask the devs to reconsider, if they were planning this (not sure if you guys were going to ), because I think it's a bad idea to have it lvl 52 only.
The reason I think this is a bad idea is best shown with a question to you guys. Do you have a level 52 character? If so, how long did it take you to reach that level?
Considering the time it takes now to get to level 52, and assuming the new middle mode will not get you as much exp as the current hard mode, getting to 52 after the patch will be even longer.
And if all the people who already have a level 52 character get access to the new mode, with new drops and legendaries, it would increase the gap between level 52 and non-52's, which is not what we want (I think ).
So, devs, if you were considering to make the new hard mode (or ragnarok, whichever will be the hardest) 52 only, here's some reasons why you shouldn't. Then again, if you guys weren't planning on making it 52 only, never mind this long post
Thanks!
Maroon
I have a small suggestion towards the devs regarding the new modes. It has been hinted by several players throughout the past few months that the new modes should come with new level requirements. While I agree the new hard mode should have a higher requirement than it has now, in my opinion, it should not be level 52, as several players have suggested, such as here:
(21-03-2013, 12:41 AM)Slayer link Wrote: On a side note, Ragnarok should be lvl 52 only, also because its for lvl 52's, higher drop rates, because we dont REALLY need xp when we can just get a hardened metal.
I'd like to ask the devs to reconsider, if they were planning this (not sure if you guys were going to ), because I think it's a bad idea to have it lvl 52 only.
The reason I think this is a bad idea is best shown with a question to you guys. Do you have a level 52 character? If so, how long did it take you to reach that level?
Considering the time it takes now to get to level 52, and assuming the new middle mode will not get you as much exp as the current hard mode, getting to 52 after the patch will be even longer.
And if all the people who already have a level 52 character get access to the new mode, with new drops and legendaries, it would increase the gap between level 52 and non-52's, which is not what we want (I think ).
So, devs, if you were considering to make the new hard mode (or ragnarok, whichever will be the hardest) 52 only, here's some reasons why you shouldn't. Then again, if you guys weren't planning on making it 52 only, never mind this long post
Thanks!
Maroon
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."