First, thank you dev's for this great mod! Second, thanks to all the players I met, you guys are awesome!
I've wanted to say something after patch 3.1 but I bit my lip. But now I feel I MUST say something for the future of the mod. But please, don't think this is a rant, I want to provide constructive criticism....
I am sad and disappointed to see the direction the mods going....and maybe a little mad. There has been a lot of poor decisions since 3.1 Like taking out map polls, choke points, team work...class individuality... (My GUARD helmet is now useless as a -sergeant? But sniper can use?) favorite maps...(jeldan castle)...and now a rollback.
I kind of feel like I wasted a month of gameplay. I know I wasn't going to play forever, but I was just about to get to the really fun parts...like getting commando (i was 4 points away, now 7!) . Getting plate armor, a horse, and nurse. Playing hard mode, and getting good loot. I did enjoy the community... But now, why bother continuing?. At any point I could lose my progress.
I think there are two good lessons to be learned here.
1) Don't take away player freedom. (strategic use of terrain like setting up choke points)
AND
2) Don't take away what people rightfully earned. (rollbacks...etc..)
But the dev's did a lot of great work...the website, maps, and designs.... But I think the implementation was poor. I know you guys have real lives, jobs and families, but so do I. I guess NordInvasion was kind of a fun stress relief... So thank you for your hard work, but you won't be seeing 'ol Pamcake around anymore :'( Maybe in...crpg?
Also I'm sorry for those who lost items/xp/time. I did too...I hope the devs will reconsider this in the future.
Shout out to dan17, lillith, sphinx, talgion, nimueh, finkone, coldness, steelfalcon, clickeverywhere, and any others I played with you guys are great!
I've wanted to say something after patch 3.1 but I bit my lip. But now I feel I MUST say something for the future of the mod. But please, don't think this is a rant, I want to provide constructive criticism....

I am sad and disappointed to see the direction the mods going....and maybe a little mad. There has been a lot of poor decisions since 3.1 Like taking out map polls, choke points, team work...class individuality... (My GUARD helmet is now useless as a -sergeant? But sniper can use?) favorite maps...(jeldan castle)...and now a rollback.
I kind of feel like I wasted a month of gameplay. I know I wasn't going to play forever, but I was just about to get to the really fun parts...like getting commando (i was 4 points away, now 7!) . Getting plate armor, a horse, and nurse. Playing hard mode, and getting good loot. I did enjoy the community... But now, why bother continuing?. At any point I could lose my progress.
I think there are two good lessons to be learned here.
1) Don't take away player freedom. (strategic use of terrain like setting up choke points)
AND
2) Don't take away what people rightfully earned. (rollbacks...etc..)
But the dev's did a lot of great work...the website, maps, and designs.... But I think the implementation was poor. I know you guys have real lives, jobs and families, but so do I. I guess NordInvasion was kind of a fun stress relief... So thank you for your hard work, but you won't be seeing 'ol Pamcake around anymore :'( Maybe in...crpg?
Also I'm sorry for those who lost items/xp/time. I did too...I hope the devs will reconsider this in the future.
Shout out to dan17, lillith, sphinx, talgion, nimueh, finkone, coldness, steelfalcon, clickeverywhere, and any others I played with you guys are great!


Same thing for many people who got 4-6 levels with the database glitch (I got 4 levels , went from 44 to 48 .. that's a huge difference than your levels


In regards to the maps, I would like to point out that very little constructive criticism was ever posted (for example for Jeldan Citadel) bar "BRING BACK THE ROOM". This was a not feasible as beyond removing the element of challenge from the majority of waves, it caused the AI bots to glitch on hard to reach areas of the map. We are always striving for balance but in a beta, you have to appreciate that this is very difficult to get right with the first swing of the hammer. I shall end for the night with a selection of quotes that I believe certain people should pay attention to