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Client Release 0.3.6 - From Dusk till Dawn
#24
The game isn't mean to be easy. This said, it would be stupid if the whole community only plays the same map 24/7 because there's an easy choke point on it. Overplayed maps make them boring, and the challenge to be fighting together is replaced by people going on a far server where they have 300 ping just to leech in the back of the shieldwall without really contributing. Smaller servers with password dont play the "flavour of the month" maps and find new strategies where teamwork is really the key to go far.


Messages In This Thread
Re: Client Release 0.3.6 - From Dusk till Dawn - by evildan - 05-03-2012, 10:59 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 05-03-2012, 11:52 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 06-03-2012, 12:42 AM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 06-03-2012, 01:18 AM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 06-03-2012, 08:12 PM
Re: Client Release 0.3.6 - From Dusk till Dawn - by Sphinx - 07-03-2012, 06:26 AM



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