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We DON'T need more Lumps!
#1
As I have your attention  :Smile

Maybe increasing drop chance isn't solution?
We have small player base, if more then 3-4 players start gathering high end mats the prices go sky high but still there is nothing to buy for them...
There was already a water surplus, there was Damascus surplus, now we have lumps and eagle feather surplus.
The problem isn’t the price, the problem is that nobody is selling those green mats because noone have anything more for sale. All is result of few players, in the same time, wanting to craft high end gear with similar green mats required.

Quote:
Hypernoma November 01, 2013, 11:45:15 PM »
...I like to think we have always proven very responsive to issues raised by the community, especially in relation to loot, and drops are changed on a weekly and often daily basis...

What else can be done?
Instead Devs juggling the drop rates why not to create possibility for players to change some green mats into something else?
for example :
1 water = 1 lump  /  1 lump = 1 water
1 Damascus = 2 water  or 2 sulphur = 1 lump or water
These are just an examples, to give you idea.

Of course there wouldn’t be a 1:1 trade both ways, but some fee must be added to such trade

How to implement this?

Add new item to marketplace called "trade ticket" that will cost 15.000gold
Make a level 1 crafting recipe available in all crafting professions that will look like this:
Maybe this would make the NI trading system more stable and some high end crafting recipes possible to produce?

What are disadvantages?
The prices would of those green mats would be bound together in brackets.
So water price of 70k would be equal to lump price of 85k and the other way around (+/- 15000gold bracket).
The prices would still go up and down, but together for both mats

What are advantages?
More stable market, "more" green mats available for crafting (with higher price but still possible to get)


Thank you for reading Smile
Some will say its a bad idea, some will just say NO, other will atack me with huge wall of complaining Tongue
But i hope some will actually  try to understand my idea.
And maybe Developers will think if this makes sens to implement Smile Thus making them read read less complain from us :Smile

regards,
Maestro

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#2
Thats actually a really good idea. Im currently trying to find scales yet I just get water/raven feathers. If I could make them into scales I would be a happy man.
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#3
Nice idea, my only question is, who gets to say what the value of each mat is? for example a bronze arrowhead is not worth a raven feather or a wood of glasir, so some items will be left with no equivalent partner mat. Or is the reason of these trading tickets supposed to cover that?
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#4
Say they set Raven Feathers at about 15k and 3 of them make a Water worth 60k. To make it fair the trading ticket would cover the rest.
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#5
(02-11-2013, 03:31 PM)Handef_Snizel link Wrote: Nice idea, my only question is, who gets to say what the value of each mat is? for example a bronze arrowhead is not worth a raven feather or a wood of glasir, so some items will be left with no equivalent partner mat. Or is the reason of these trading tickets supposed to cover that?

I would asume that devs by creating recipes assigned some value (not gold) and rarity to all green mats.
Other possibility is to check the statistics of AH tardes to see how the relations changed between certain green mats over time

And trade ticket is to make trading the real mats you need more profitable and keep green mats prices more fluent and sligtly independed from each other

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#6
Oh, god, why...
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#7
(02-11-2013, 03:46 PM)Yvain link Wrote: Oh, god, why...
crap, I didnt think about this kind of answer ???
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#8
i like this idea, it would make some drops more balanced.
Insanity: doing the same thing over and over again and expecting different results.

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#9
Do you really think about this as a good idea ?
Whoa you guys really want an easy game.

No more struggle to gather mats, no more trade between players, the end of profitable trading...
I can think of many more disadvantages. Why don't we just remove all the mats and loot much more gold, and buy/craft everything with pure cash.

Quote:Maybe this would make the NI trading system more stable
That's exactly why trading is fun and can be profitable.

Quote:and some high end crafting recipes possible to produce?
These are meant to be something like end game achievments. This is a challenging game, don't expect a new house craftable in your pocket every week.
Plus, name a single craft "impossible" to produce. I'm curious.


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#10
Quote:Some will say its a bad idea, some will just say NO, other will atack me with huge wall of complaining Tongue
I'll just quote this and not lose words Big Grin
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