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NordInvasion Weekly Event Announcements
#1
All of the latest Event news will be posted here, so please make sure to look in here before the events in case some aspects of the Event have changed.

For a discussion of these annoucements please go to this thread.


Roles

In order to help with the organisation of these events we are introducing roles that players will be assigned to before each event. For this to work, we ask each player to specify the role they wish to play as for every event in their sign up post.

The purpose of this is to will allow the captain to have an idea of what kind of players are available to him/her for each event, making planning and organising easier.

The roles are as follows:
  • Shielder
  • Attacker
  • Skirmisher
  • Archer
  • Sharpshooter
  • Medic
  • Engineer

Shielder

Tasks: Block | Attack, only when it is safe | Defend other players
Equipment: 2 shields | One Handed Weapon
Description: The role of the Shielder is to hold the line. These players will be used in tactical positions to draw the enemies fire and defend positions that make the team vulnerable to attack. Shield walls allow the team to concentrate their attacks on a group of enemies at the same time, eliminating them quickly and without many casualties.

Attacker

Tasks: Attack enemy
Equipment: Two Handed Sword/Axe/Polearm
Description: The role of the Attacker is to deal as much damage to the enemy as possible. Usually the player will position themselves behind a group of Shielders to avoid taking damage. Attackers will be required to move between key positions on the map in order to support other groups of players.

Skirmisher

Tasks: Attack enemy
Equipment: Polearms/Throwing
Description: The role of the Skirmisher is very similar to the Attacker. It is to deal as much damage to the enemy as possible, ontop of what the attackers do. Usually the player will position themselves behind a group of Shielders to avoid taking damage and also behind the Attackers, as Skirmishers weapons allow them to strike from afar. A Skirmishers main job is to soften up the enemy from afar and then add additional slashing support ontop of the Attackers. Skirmishers will also be required to move between key positions on the map in order to support other groups of players.


Archer

Tasks: Attack and suppress the enemy
Equipment: Any bow and arrows
Description: The role of the Archer is to eliminate as many enemies as possible before they reach the player defences. With their fast fire rate Archers will be responsible for preventing the enemy from advancing for as long as possible. Once the enemy gets close they will retreat to a safe location and let the Shielders/Attackers deal with the rest of the enemy. Archers will also be key in taking out enemy archers.

Sharpshooter

Tasks: Attack key enemy targets | Suppress the enemy
Equipment: Any crossbow and bolts
Description: The role of the Sharpshooter is to concentrate their fire on enemies that pose the biggest threat to the players. Due to the high damage and long distance shots a Sharpshooter can deal, they will be responsible for taking out heavily armoured enemies early on in the wave. They will also assist the Archers in eliminating enemy archers.

Medic

Tasks: Heal players
Equipment: One or Two Handed Weapons| 2 x Medic Box + 1 Surgeon's Kit/Resurrection Tome
Description: The role of the Medic is to keep the team alive. Ideally the team will consist of at least 2 Medics which will allow them to alternate heals during and between waves, so that the team is well healed. A Medic is not required to attack the enemy (although they should be able to defend themselves in necessary).

Engineer

Tasks: Construct defences in strategic positions across the map
Equipment: Any weapon | Barricade or Heavy Barricade
Description: The role of the Engineer is to construct defences in positions specified by the captain during the beginning of the game and then after every re-spawn. Ideally, the player will re-spawn at every possible occasion to bring more defences, but this can be decided by the captain during the event.


Equipment

If possible, every player is asked to use their Support Slot to bring along one of the following items to each event:
  • Deployable Shield
  • Barricade
  • Heavy Barricade
  • Small Medic Box
  • Medic Box
  • Surgeon's Kit
  • Ammunition Box

These will then be dropped in one location on the map to be used by other players, such as the Medics and Engineers.


Medals

As a reward for extraordinary performance during an event you will now be able to earn Medals, which will be displayed underneath your name on the forum.
The captain of each event, as well as the Event Organising Team, will decide which player should receive a medal.

Below is a list of the current medals:
  • Combat Medal
  • Defence Medal
  • MVP (Most Valued Player) Medal
  • Medic Medal
  • Engineer Medal
  • Archery Medal
  • Skirmisher Medal
  • Sharpshooter Medal

Hopefully these are quite obvious as to how they can be earned. A player may receive only 1 medal per event and you cannot receive the same medal twice (excluding the MVP award)- so if want to collect them all you will have to play a different class throughout the events.

Medals will be awarded starting with the next event.

"And it goes a little something like this..."
#2
Updated main post.

Added new section:

- Medals: Players will be rewarded a medal for their performance during an event
"And it goes a little something like this..."
#3
I added own medal for Captains.
#4
Added two medals to the list and one role description.
Nothing is impossible, it's just a matter of determination and probability.

2nd Knight forever!

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