09-07-2015, 11:14 AM
(08-07-2015, 11:53 AM)Loda link Wrote: I think problem is with meshes.
With mesh settings in the .brf then?
Right now, I've got it set to the following (literally know nothing about this, so just followed the Senni guide as best as I could):
[code=Data]Shader: specular_shader_skin_bump_high
DiffuseA: woe
DiffuseB: none
Bump: woe_norm
Enviro: none
Specular: woe_spec
Spec RGB: 10.000 / 10.000 / 10.000
Coeff: 10.000
Flags: 720[/code]