19-12-2012, 01:03 PM
Hey all
Not sure if this has ever been suggested before but what I propose is that we have a fifth class point to enable the player to level a class to tier 5.
The fifth tier would only become available once you have got to tier 4 and would be generic to all classes , I believe that having to save up 100000 for both ranged and melee exp would not be to difficult to achieve and would add a little end game to all those level 52'ers out there.
The Swadian hero/legend class would add 1 attribute point to all proficiency eg +1 shielding and same for all others and add 30 (?? Not sue if this would make weapons op) weapon points to all weapon skills.
The aim of this class is to be able to make all classes be able to dabble in each of the different skills of the game and not be utter wank at it
Thanks for reading , not sure if this idea is pants or not just throwing it out there , I don't feel it will make players op and if it does just make the game harder
Felch
Not sure if this has ever been suggested before but what I propose is that we have a fifth class point to enable the player to level a class to tier 5.
The fifth tier would only become available once you have got to tier 4 and would be generic to all classes , I believe that having to save up 100000 for both ranged and melee exp would not be to difficult to achieve and would add a little end game to all those level 52'ers out there.
The Swadian hero/legend class would add 1 attribute point to all proficiency eg +1 shielding and same for all others and add 30 (?? Not sue if this would make weapons op) weapon points to all weapon skills.
The aim of this class is to be able to make all classes be able to dabble in each of the different skills of the game and not be utter wank at it
Thanks for reading , not sure if this idea is pants or not just throwing it out there , I don't feel it will make players op and if it does just make the game harder
Felch
DB_Felch - lvl 51
DB_Carbon - lvl 52 - marauder
DB_Carbon - lvl 52 - marauder