29-11-2017, 12:47 AM
damage reduction seems like the equivalent to having more hp... maybe all inf body armours could have damage reduction, and jug can simply have more. otherwise the increase in armour is another option to make them more usable.
i noticed on normal mode they're great for the early wave, just messing around slaughtering everything. i wonder if this could be viable on hard and early rag (obviously not to the point of OP, and keeping in mind not making prince too easy either - higher hp = less extreme?)
i noticed on normal mode they're great for the early wave, just messing around slaughtering everything. i wonder if this could be viable on hard and early rag (obviously not to the point of OP, and keeping in mind not making prince too easy either - higher hp = less extreme?)