02-12-2017, 02:03 PM
(02-12-2017, 01:23 PM)Sir Baron Wrote: Rezev did you not quite the game several months back?
Why are even here?
Very welcoming to a returning player éh.
This is a public thread and not the place to censor people.
(02-12-2017, 01:37 PM)TerrorBite Wrote:(01-12-2017, 09:09 PM)Kaasovic Wrote: (...)
What I think is a better solution to the infantry "problem" is to mitigate damage received from bots on harder difficulties.
This sounds clean, probably easy if you suggested it, and potentially a good balance in my eyes.
But i do wonder:
Would it be 'infantry tree only' specific, keeping in mind hybrids
Would it work with crush through
Would it apply to shield
Essentially how would it differ from the jug bonus besides the game mode specificity?
Hybrids can be taken in account, the detection for this is quite flexible.
Since most of the crush through is custom in this mod, it can easily be edited.
"Would it apply to shield" Not sure what you exactly mean with this.
The system used by Juggernauts can be used for this example as well while still granting an extra amount of damage reduction to juggernauts.