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skill quests?
#1
What do you guys think of skill-based quests i was thinking something like this.

1) dont loose more than X % health before wave X
2) have an accuracy over X % before wave X (thus the bug where you shoot/hit through enemies have to be fixed)
3) get X amount of kills before wave X (im a bit doubtful to theese kinds of quest since theres other quests to kill X amount of a certain enemy)
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#2
The last one wouldn't be too good for this game, since it encourages rushing in for kills -- something we shouldn't want. Maybe something along the lines of "finish X waves without anyone dying" would be better. It has been suggested before in another thread, I believe. This would encourage protecting other people, which requires sticking together if you're infantry. In turn, you would be guarding against things like assassins as well.
ba da bing ba da BAN! -Hypernoma
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