Emails are disabled - for account issues, post in #help on the NI Discord.

Make toming safe after a prayer
#55
(14-11-2019, 03:46 AM)Woody Wrote: The topic of when was Ni most fun has come up mutable times in the 1000s of hours of gameplay for me. I don't have time to track down the 1 post that will make you happy as most of the times this topic comes up is in team speak for events. This is why I'm not even sure what I would be looking for on the forum. 

More than one-time in VLKA events (Au) this topic was brought up. Why and when was the best time in Ni for you? This topic seems to happen more on Au events given the rise and fall of people vs Na and EU. From memory, so I could be wrong with who was on what side but people like Sharma, Scarecrow, think Disco, ... said about the same thing I did. It's also something that I remember as no one said "ye at this event"... nice.

And more than one time in events I've attended, the same topic was brought up where people agree that players illogically romanticize the days they first started.

(14-11-2019, 03:46 AM)Woody Wrote: We agree when you start Ni for the 1st time with nothing for its the most fun. For what factors made this be that was the topic also. The main one being well Ni is a new game for you... no shit you know nothing about it. Its was and still would be an adventure where you know nothing about cades, heals, items, how hard the game really is, classes and so much more. You cant get bored when you know nothing about it and if you did you quit on week 1. 

No, I don't agree with this. When I first started, it was pretty miserable as most people on the server hid behind others that exploited items and had good gear they weren't supposed to have. And multiple people Dan and I brought to the mod quit the first week; it just wasn't for them.

(14-11-2019, 03:46 AM)Woody Wrote:
(13-11-2019, 04:42 PM)Malong Wrote:
(13-11-2019, 04:28 PM)Woody Wrote: I would like you to answer my question on how you would make rag harder. You agree probably most want it harder for the challenge and/or the [risk/reward].

It's not about how long it takes either but that can be part of your suggestion. It's possible a simpler answer then my own would make me happy. My solution is simple ish at the base and can be expanded on at a later date.

I wouldn't because I wasn't suddenly more interested in the game when Siege Masters were implemented. Likewise for Loki, Thor, and Odin's special abilities.

Haha, nice topic it reminded me of my ags loot given it talks about the new loki ability that was just added. https://www.youtube.com/watch?v=CRp13pjfy0Y

2:07 - 2:35 = Fara - "I'm happy tho"
4:08 - 5:14 = Rothgar - "I think you may need to increase the spawn rate"  r

Considering this is a big coincidence... It's safe to say maybe not everyone thinks like you. For whos in the majority in the minority, I don't know but it's safe to some people do get more interested when the game gets harder in this way. 

You are arguing something I never typed: that I speak for everyone. As for my answer, you specifically asked me what I would do to make Ragnarok more difficult, and I posted that "I wouldn't." I have also posted before that in my experience, genuine challenge is not mechanics to gate nor "get people." Remember the first iteration of build points?

(14-11-2019, 03:46 AM)Woody Wrote: Also, what do Siege Masters drop? Yes if they were not a thing the drops would be somewhere else. Do you believe it was possible when those were added [The risk] the [reward] got better? Did you get more XP and Gold at the very least?

What? Ignoring the fact that I only cited Siege Masters as a bot added to increase difficulty, and not that I was advocating for its removal: a bot and its drop table are mutually exclusive. The question you are asking has nothing to do with belief though; it's just a comparison of the delta in value of rewards of its replacement bots, and I don't have that answer for you. I'm glad you finally spelled "possible" correctly though.

(14-11-2019, 03:46 AM)Woody Wrote: What?
My question: Do you think I'm in the minority or the majority for wanting rag to get harder not just for the reward but the rush of actually needing to think for once rather than rag events being on autopilot just about? 
Your answer: "Probably majority. Stale gameplay with bad rewards has led to players leaving."

I thought it was clear, but I am not in complete agreement with your full sentence. Stale gameplay with bad rewards has led to players leaving. Good rewards has led to spikes in population (legendary week, February + March 2018) despite the stale gameplay.

(14-11-2019, 03:46 AM)Woody Wrote: They value the reward more than the challenge no shit... They want the minimum risk to the greatest reward no shit. 

You need to DO the [risk] to get the [reward]. You don't get stuff for free [most of the time] hence the [risk/reward]. 

Did the game get appreciably more difficult in February and March 2018 when at least 120+ legendaries dropped?

(14-11-2019, 03:46 AM)Woody Wrote: If you said to those people that left because of the "unrewarding aspect". Rag got harder but the reward comes in quicker. Would they become more interested then if nothing happened? This is considering how easy rag is for a team that has a basic understanding of the game is played atm?

Conversation with someone who spoke for many people.

Quote:[Yesterday, 10:56 AM]
darkpck:
woody wants to know why DB stopped having events.

[Yesterday, 10:56 AM]
[redacted]:
cause we quit the game

[Yesterday, 10:57 AM]
darkpck:
ok, then why did you quit the game?

[Yesterday, 10:57 AM]
[redacted]:
cause we got bored
+ unrewarding

[Yesterday, 10:57 AM]
darkpck:
did the unrewarding game cause the boredom?
i.e. would you play if loot chance was higher?

[Yesterday, 10:58 AM]
[redacted]:
thats 1 reason, yes
no, i wouldnt


(14-11-2019, 03:46 AM)Woody Wrote: I want you to suggest a way to make rag harder [risk/reward].

Why? I have no interest in making Ragnarok more difficult; I thought that was clear. But why are you insisting on making it more difficult and then asking me (someone who does not agree with your vision) to flesh it out anyway?

(14-11-2019, 03:46 AM)Woody Wrote: Or how it's "Not happening:"

This was never about how difficult it is to implement. The below is just Terath's opinion; I don't know how the other developers feel:

Quote:[12:50 AM]
Terath:
reading woody's post i'm just more confused about what he's trying to say

[12:51 AM]
darkpck:
i don't know, some idea about buffs depending on the class composition of the players in the server.

[12:52 AM]
Terath:
that sounds like a woody post
oh he linked it

[12:52 AM]
darkpck:
yeah

[12:52 AM]
Terath:
yeah no i wouldn't do that at all lol
Quote Board is on Discord (last updated 2023.09.07)
"When I feel bad, I read your quote board." - Corndog

Tofu: People call Tricksters racist, yet we have the most Muslim members of any house.
PCK: If Islam is a religion of peace, and Tricksters have the most Muslims, then is House of Tricksters the house of peace?
Falankos: I always knew that we were the good guys.
Reply


Messages In This Thread
Make toming safe after a prayer - by Forward - 10-11-2019, 01:10 PM
RE: Make toming safe after a prayer - by DR. - 10-11-2019, 02:02 PM
RE: Make toming safe after a prayer - by DR. - 10-11-2019, 03:03 PM
RE: Make toming safe after a prayer - by Forward - 10-11-2019, 03:36 PM
RE: Make toming safe after a prayer - by Fendi - 10-11-2019, 04:23 PM
RE: Make toming safe after a prayer - by Forward - 10-11-2019, 05:17 PM
RE: Make toming safe after a prayer - by Fendi - 10-11-2019, 10:09 PM
RE: Make toming safe after a prayer - by Forward - 10-11-2019, 11:39 PM
RE: Make toming safe after a prayer - by DR. - 11-11-2019, 05:24 AM
RE: Make toming safe after a prayer - by Forward - 11-11-2019, 01:59 PM
RE: Make toming safe after a prayer - by DR. - 11-11-2019, 04:00 PM
RE: Make toming safe after a prayer - by Malong - 11-11-2019, 07:08 PM
RE: Make toming safe after a prayer - by DR. - 12-11-2019, 03:13 AM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 03:53 AM
RE: Make toming safe after a prayer - by DR. - 12-11-2019, 05:52 AM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 06:59 AM
RE: Make toming safe after a prayer - by DR. - 12-11-2019, 09:38 AM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 03:44 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 05:07 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 06:25 PM
RE: Make toming safe after a prayer - by Forward - 12-11-2019, 06:31 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 06:33 PM
RE: Make toming safe after a prayer - by Forward - 12-11-2019, 06:41 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 06:52 PM
RE: Make toming safe after a prayer - by Forward - 12-11-2019, 07:00 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 07:03 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 07:39 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 08:35 PM
RE: Make toming safe after a prayer - by Malong - 12-11-2019, 10:12 PM
RE: Make toming safe after a prayer - by Malong - 13-11-2019, 03:00 PM
RE: Make toming safe after a prayer - by DR. - 13-11-2019, 04:28 PM
RE: Make toming safe after a prayer - by Malong - 13-11-2019, 04:42 PM
RE: Make toming safe after a prayer - by DR. - 14-11-2019, 03:46 AM
RE: Make toming safe after a prayer - by Forward - 11-11-2019, 06:15 PM
RE: Make toming safe after a prayer - by Forward - 11-11-2019, 10:49 PM
RE: Make toming safe after a prayer - by DR. - 12-11-2019, 12:29 PM
RE: Make toming safe after a prayer - by Berkay - 12-11-2019, 07:24 PM
RE: Make toming safe after a prayer - by DR. - 13-11-2019, 05:41 AM
RE: Make toming safe after a prayer - by Malong - 13-11-2019, 06:41 AM
RE: Make toming safe after a prayer - by DR. - 13-11-2019, 07:39 AM
RE: Make toming safe after a prayer - by Terath - 13-11-2019, 07:00 AM
RE: Make toming safe after a prayer - by Xen - 13-11-2019, 05:25 PM
RE: Make toming safe after a prayer - by Malong - 14-11-2019, 04:57 AM



Users browsing this thread: 1 Guest(s)