Search Results
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Replies |
Views |
Posted
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Thread: The Pun Invasion
Post: RE: The Pun Invasion
How many pans can a pan peddler pitch if a pan peddler could pitch pans! |
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Sunman |
Community Discussion & Engagement
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60 |
31,091 |
17-03-2016, 01:32 PM |
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Thread: Some love for Ammo Boxes
Post: Re: Some love for Ammo Boxes
Map wide xp kind of made them obsolete, when i was a redshirt and trying to be a skirmisher i hated running to the ammo crates, however even then i never really seen them in much use on the normal ser... |
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Sunman |
Feature Requests
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4 |
1,215 |
26-02-2016, 02:35 AM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
??? Read Posts, i said both system are broken and only way to fix is to divise a new system,AKA SCRAP THE 2 IDEAS, these will cause more trouble than its worth, i said personally that i do not want t... |
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Sunman |
Feature Requests
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41 |
14,880 |
26-02-2016, 02:32 AM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
Seriously did you read my last post I LISTED NEGATIVES ABOUT GATHER WORLD, at first it seemed like a good idea but i realized it was bad (with help from you guys) so i made a post
with the negatives! ... |
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Sunman |
Feature Requests
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41 |
14,880 |
26-02-2016, 02:18 AM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
Im saying both Wont Work at their current state notice i left out BENEFITS These ideas are both extremes, These Both have MAJOR Problems that WILL be exploited and WILL break the system soon after imp... |
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Sunman |
Feature Requests
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41 |
14,880 |
26-02-2016, 02:04 AM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
While i love both ideas they both have major flaws.
Factory
-Dead/Spam/Fake/Alt Accounts generating essencially free money
-Lack of real players to fill labor slots
-Big clans will dominate the whole... |
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Sunman |
Feature Requests
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41 |
14,880 |
26-02-2016, 12:03 AM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
(Everyone keep in mind we are only throwing ideas around and I cant stress this enough NONE of this is final) I really feel that the Labor system would not work there is so many ways to exploit it. I ... |
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Sunman |
Feature Requests
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41 |
14,880 |
25-02-2016, 10:10 PM |
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Thread: game crash..
Post: Re: game crash..
I fixed it it took a while but Install it manually with Win Rar I suspect the problem is with the
Installers Not the game I recommend you do the same Flokiii |
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Sunman |
Game & Servers
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14 |
6,298 |
24-02-2016, 11:32 PM |
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Thread: game crash..
Post: Re: game crash..
I have some new info so I deleted all the Nord invasion files in my modules directory and im trying to do a fresh reinstall so I downloaded the New installer and tried to do a update I clicked install... |
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Sunman |
Game & Servers
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14 |
6,298 |
24-02-2016, 09:57 PM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
In response to winter
"It sounds like a whole new game"
In essence it kinda is this will bring a new front to this game, What do, Runescape, Elder scrolls online, and many other Mmo or rpg or MMORPG ... |
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Sunman |
Feature Requests
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41 |
14,880 |
24-02-2016, 09:21 PM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
Yes but I recommend these be Long-term investments that you can get all of Such as
Miner: 1 Mining(Coal)
Prospecter:2 Mining(Coal and iron)
Foreman:3 Mining(Coal iron and gold)
Wood
Woodcutter:1(Pin... |
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Sunman |
Feature Requests
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41 |
14,880 |
24-02-2016, 09:14 PM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
Maybe but instead of a limit make it take a long time but we really need to have a way to make it beneficial for people to work together
And we could still implement the system of
Iron ore---Iron ba... |
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Sunman |
Feature Requests
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41 |
14,880 |
24-02-2016, 08:03 PM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
While that would be cool the limit would be kinda stupid.
and to make it we would need:
-New scripts
-New or recycled models
-More Servers(We can barely keep The AU servers up)
So it would be kinda h... |
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Sunman |
Feature Requests
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41 |
14,880 |
24-02-2016, 07:56 PM |
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Thread: game crash..
Post: Re: game crash..
4.0 GHZ, 8 Gb's of ram and I can run all other mods perfectly even Full invasion 2, I could run this before, This computer is only 1 year old |
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Sunman |
Game & Servers
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14 |
6,298 |
24-02-2016, 07:35 PM |
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Thread: Passive Production Enterprises
Post: Re: Passive Production Enterprises
one problem I could see is that people could create Alt or spam accounts to fill up worker slots I recommend something like Every couple of hours workers must click a button to collect wage and Contin... |
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Sunman |
Feature Requests
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41 |
14,880 |
24-02-2016, 07:32 PM |
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Thread: game crash..
Post: Re: game crash..
Im having the same problem I can launch properly but when I join a game I get "Mount and blade is not responding", It used to work fine but now it doesn't ive tried Validating files, restarting, and E... |
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Sunman |
Game & Servers
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14 |
6,298 |
24-02-2016, 07:11 PM |