10-07-2019, 10:33 PM
I want to offer quests for a team that is on the server.
An example of such a quest:
During the game you team killed 21 Wraith - you have completed the quest "the Exorcist" each team member receives 50 000 gold "example". (you can calculate the average or maximum value of the appearance of wraith from hell)
Or something like "Loke couldn't outwit you" In which case you can do something like Loke did 48 murders before he was killed - a reward of 10,000
or "the Archers need to die first" kill all the rangers before I die will be killed at least one marine - reward 30 000
or "Good job" to win a wave with the boss without using tome and without losing a single team member. Here the reward should depend on the complexity of the boss
Why do we need such quests? It's simple.
Firstly it is very nice
Secondly there will be able to participate RG, which all these years is out of play
Please write what you think about it, offer your ideas, because you offer something that will subsequently be implemented.
Of course I would like to see comments from developers in the first place
These quests are given as an example
An example of such a quest:
During the game you team killed 21 Wraith - you have completed the quest "the Exorcist" each team member receives 50 000 gold "example". (you can calculate the average or maximum value of the appearance of wraith from hell)
Or something like "Loke couldn't outwit you" In which case you can do something like Loke did 48 murders before he was killed - a reward of 10,000
or "the Archers need to die first" kill all the rangers before I die will be killed at least one marine - reward 30 000
or "Good job" to win a wave with the boss without using tome and without losing a single team member. Here the reward should depend on the complexity of the boss
Why do we need such quests? It's simple.
Firstly it is very nice
Secondly there will be able to participate RG, which all these years is out of play
Please write what you think about it, offer your ideas, because you offer something that will subsequently be implemented.
Of course I would like to see comments from developers in the first place
These quests are given as an example