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(16-01-2025, 08:32 PM)Chaos Laicosin Wrote: (16-01-2025, 08:20 PM)WoDan Wrote: (16-01-2025, 07:37 PM)Chaos Laicosin Wrote: (16-01-2025, 06:47 PM)WoDan Wrote: Hallo Winter what is with Dellingr Hands upgrade happen - cannot find it in my defender House ?
Either hasn't been added back yet or you have to level your house higher.
Im Defender House Level 31
Well support house now goes up to 35, so I would expect attacker and defender to be the same. Personal houses for crafting is kinda kek'd now unless your very wealthy and can afford the 60,000 or so basic mats it would take to get those last 4 levels.
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all players which got a free hero token should also get a free name change. because someone might be named Playername_Juggernaut or Playername_Aventurier
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(16-01-2025, 09:15 PM)Kriegstofu Wrote: all players which got a free hero token should also get a free name change. because someone might be named Playername_Juggernaut or Playername_Aventurier
A miserable hero
Really dark times on Swadia
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16-01-2025, 10:23 PM
(This post was last modified: 16-01-2025, 10:26 PM by Winter.)
Legionnaire + 5 Ironflesh. Zweihander -3 Ironflesh. Green healthbar restored on Legionnaire, huzzah!
The exchange recipes are meant for items that are no longer usable by the merged classes. There will not be new offerings added.
Black Steel bulk recipe may be added in the near future.
50x Construction Tools recipe fixed.
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(16-01-2025, 10:23 PM)Winter Wrote: The exchange recipes are meant for items that are no longer usable by the merged classes. There will not be new offerings added.
Black Steel bulk recipe may be added in the near future.
50x Construction Tools recipe fixed.
Thanks!
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(16-01-2025, 03:41 PM)Jean Badou Wrote: In my opinion, merging heroes after all time will only reduce the diversity of playstyles in the game, while having fewer class restrictions on items would have been a better way to do it.- That new legendary scrapping sounds like a nice addition to the mod, gives something to do with the least wanted legendaries and giving them more value than their house crafted counterparts.
- Getting back to the old system with monthly upgrades is something most of the community will probably dislike, in my opinion, having all upgrades available at all times was much better for everyone.
I think it would be nice to keep the athletics skills on zweihander to their former level, and make pavise champion get the extra athletics aventurier had, respectively 7 and 9, so we could still use these classes like before (except for PoL which isn't usable by zwei anymore). I also think all archers heroes should get the same amount of athletics as the skirmisher heroes, just let everyone enjoy some running speed.
PS : I'm really hoping for an actual client update to fix the few incorrect stats (mostly weight) on upgraded legendaries (especially BH ornate scale armor) that have been reported few years ago.
I strongly agree with that.
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(Yesterday, 12:05 AM)Thunderstorm Wrote: (16-01-2025, 03:41 PM)Jean Badou Wrote: In my opinion, merging heroes after all time will only reduce the diversity of playstyles in the game, while having fewer class restrictions on items would have been a better way to do it.- That new legendary scrapping sounds like a nice addition to the mod, gives something to do with the least wanted legendaries and giving them more value than their house crafted counterparts.
- Getting back to the old system with monthly upgrades is something most of the community will probably dislike, in my opinion, having all upgrades available at all times was much better for everyone.
I think it would be nice to keep the athletics skills on zweihander to their former level, and make pavise champion get the extra athletics aventurier had, respectively 7 and 9, so we could still use these classes like before (except for PoL which isn't usable by zwei anymore). I also think all archers heroes should get the same amount of athletics as the skirmisher heroes, just let everyone enjoy some running speed.
PS : I'm really hoping for an actual client update to fix the few incorrect stats (mostly weight) on upgraded legendaries (especially BH ornate scale armor) that have been reported few years ago.
I strongly agree with that.
Bard class would fix all of this.
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(Yesterday, 12:24 AM)Irolltwenties Wrote: (Yesterday, 12:05 AM)Thunderstorm Wrote: (16-01-2025, 03:41 PM)Jean Badou Wrote: In my opinion, merging heroes after all time will only reduce the diversity of playstyles in the game, while having fewer class restrictions on items would have been a better way to do it.- That new legendary scrapping sounds like a nice addition to the mod, gives something to do with the least wanted legendaries and giving them more value than their house crafted counterparts.
- Getting back to the old system with monthly upgrades is something most of the community will probably dislike, in my opinion, having all upgrades available at all times was much better for everyone.
I think it would be nice to keep the athletics skills on zweihander to their former level, and make pavise champion get the extra athletics aventurier had, respectively 7 and 9, so we could still use these classes like before (except for PoL which isn't usable by zwei anymore). I also think all archers heroes should get the same amount of athletics as the skirmisher heroes, just let everyone enjoy some running speed.
PS : I'm really hoping for an actual client update to fix the few incorrect stats (mostly weight) on upgraded legendaries (especially BH ornate scale armor) that have been reported few years ago.
I strongly agree with that.
Bard class would fix all of this.
A witchhunter one handed crossbow class would be nice too (i think terath once mentioned making aventurier like this a few years ago)
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(4 hours ago)Kriegstofu Wrote: (Yesterday, 12:24 AM)Irolltwenties Wrote: (Yesterday, 12:05 AM)Thunderstorm Wrote: (16-01-2025, 03:41 PM)Jean Badou Wrote: In my opinion, merging heroes after all time will only reduce the diversity of playstyles in the game, while having fewer class restrictions on items would have been a better way to do it.- That new legendary scrapping sounds like a nice addition to the mod, gives something to do with the least wanted legendaries and giving them more value than their house crafted counterparts.
- Getting back to the old system with monthly upgrades is something most of the community will probably dislike, in my opinion, having all upgrades available at all times was much better for everyone.
I think it would be nice to keep the athletics skills on zweihander to their former level, and make pavise champion get the extra athletics aventurier had, respectively 7 and 9, so we could still use these classes like before (except for PoL which isn't usable by zwei anymore). I also think all archers heroes should get the same amount of athletics as the skirmisher heroes, just let everyone enjoy some running speed.
PS : I'm really hoping for an actual client update to fix the few incorrect stats (mostly weight) on upgraded legendaries (especially BH ornate scale armor) that have been reported few years ago.
I strongly agree with that.
Bard class would fix all of this.
A witchhunter one handed crossbow class would be nice too (i think terath once mentioned making aventurier like this a few years ago)
Ok, nice, now we're talking. What would the root class be (if any, or would these be tacked onto existing root classes)? Bard / Witchhunter / (TBD)?
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