Posts: 64
Threads: 15
Joined: Oct 2013
Alright, so I've been working with the map, and i finally killed it (I mean finished
) I palced all the barriers where they belong, AI mesh completed and seems not have any bugs yet. I tested this map on dedicated servers, everything was fine
(still hate when nords chose closest path to you) so yeah. So there is a list what I've done to my map since last post.
AI mesh: Done.
Barriers: Done.
Removed fountain (yeah it did look ugly AF xD)
Small fixes/tweaking's.
Oh I feel soo overpower and yeah, new pictures is coming (this time with AI mesh and barriers as well
), keep an eye on this post
Posts: 739
Threads: 118
Joined: Jan 2012
Are screenshots up to date?
"Deer": i want to go to sleep, but i might wake up and not have a house anymore
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do
Posts: 64
Threads: 15
Joined: Oct 2013
(02-08-2016, 07:31 AM)YuriTheRed Wrote: Are screenshots up to date?
These screens are up-to date (just uploaded):
https://imgur.com/a/1TSHq
Posts: 739
Threads: 118
Joined: Jan 2012
Put box barriers inside the houses outside castle to prevent bots spawning inside. There is an archery target that needs box barrier on top as well, some other props would also need glitchproofing on top with a 3D barrier.
"Deer": i want to go to sleep, but i might wake up and not have a house anymore
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do
Posts: 64
Threads: 15
Joined: Oct 2013
(02-08-2016, 07:55 AM)YuriTheRed Wrote: Put box barriers inside the houses outside castle to prevent bots spawning inside. There is an archery target that needs box barrier on top as well, some other props would also need glitchproofing on top with a 3D barrier.
Done with houses outside, and also added some barriers for which I missed.
Posts: 415
Threads: 126
Joined: Jan 2013
06-08-2016, 05:13 PM
(This post was last modified: 07-08-2016, 11:43 PM by Alpha.)
(I don't have take the time to read comments above)
Nice done for your first entry into the warband map-making!
To be honnest I'm not sure that all your building and props are made to be mixed together into the same environnement. For example, your wooden wall (earth wall) can't go with the main gateway (in stone).
Otherwise, I wish you good luck for your futur projects.
Edit: If you have any question, I will be glad to answer.
Regards,
Alpha
NI maps (The forgotten bay / Nordic Fortress / Frosthaven / Medieval fields / River's conflict / Swadian Mines )