14-09-2013, 12:17 AM
(13-09-2013, 10:04 PM)Maroon link Wrote: Well, the first step for that was made with 0.5.1, when bots got more health instead of more armor. Maybe this should be done some more?
If these changes are made it shouldn't be for every bot, as blunt weapons would then become relatively less effective. The solution would be to have a 50/50 split between bots with high armour/low hp and low armour/high hp. This would encourage diverse slashing setups that include both cut and blunt to be effective. It would also make the jobs of ranged players more interesting. Because of their high pierce damage they would have to prioritize shooting at highly armoured bots, instead of just randomly firing into the bot stack.
Bossculeur - 52 Royal Guard
Fafnir - 52 Marauder
Fafnir - 52 Marauder