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I don't mean to say it's too long to be used, but more that it doesn't feel in proportion with the axehead. Perhaps if the head was scaled up along the Z axis?
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
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maybe it's just the thickness. It looks similar in length to the great long axe, but i guess with the double axe-head it would be heavier and harder to swing with that much length.
Characters:
Deerheart: Royal ShielDeer | Eikthyrnir: Antlered Legionnaire | Cernunnos: Pavise ShielDeer | CerynianHind: Master of Pelts | Hart_Or: HalberDeer | Furcifer: Warden of the Wood
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Harith, I approve.
SK_Alduin- Warden
SK_Alduin_II- Commando
SK_Alduin_III- Master Peltast
SK_Alduin_IV- Pavise Champion
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He who knows when he can fight and when he cannot, will be victorious.
Sun Tzu
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That looks nice! What would the in game length be with this version? About 90?
I was never here, you saw nothing...
Motivational tip: When you wake up in the morning, look in the mirror and say confidently, "That's a nice head you have on your shoulders."
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I believe the modelers know what they need to work on now!
New axes are on the way, along with several other requested items