16-10-2013, 02:31 PM
Traps? No. Just doesnt seem too fit. Making a lasting effect? Kinda hard with we have the basics with infantry.
Xbowman-Long range, high dmg, good melee, slow reload, good armor. high athletics,mediocre shielding
Archer-Fast shooting,good dmg,about long range,bad melee,goodish armor,high athletics
Commando-Best melee,goodish athletics,best shielding,best slashing
Skirmisher-Best kiter,kinda an all round. Can shield,slash,ranged,kite etc.
And without cavalry that shortens more options.
Stat boosters like officer class might be hard to do.
Guns now thinking about it probably not.
Monks probably not.
Medieval Times? We use tomes and barrels that isnt in medieval.
Maybe make some berzerker?
Best dmg in melee,fast swing,low armor (like 20-30),high athletics,high ironflesh,high two-handed,low one handed.
But then again it falls in the zweihander category. But the zweihander is only a hero and only a certain amount of people have access to a lvl 52 and 750k gold. Just an idea of mine.
Xbowman-Long range, high dmg, good melee, slow reload, good armor. high athletics,mediocre shielding
Archer-Fast shooting,good dmg,about long range,bad melee,goodish armor,high athletics
Commando-Best melee,goodish athletics,best shielding,best slashing
Skirmisher-Best kiter,kinda an all round. Can shield,slash,ranged,kite etc.
And without cavalry that shortens more options.
Stat boosters like officer class might be hard to do.
Guns now thinking about it probably not.
Monks probably not.
Medieval Times? We use tomes and barrels that isnt in medieval.
Maybe make some berzerker?
Best dmg in melee,fast swing,low armor (like 20-30),high athletics,high ironflesh,high two-handed,low one handed.
But then again it falls in the zweihander category. But the zweihander is only a hero and only a certain amount of people have access to a lvl 52 and 750k gold. Just an idea of mine.