27-04-2012, 04:44 AM
i stumbled across one native server that had coded the water object so that when players stepped into it, they would die.
that got me a thinking, shouldn't it be possible to create a scene prop that was for killing players who glitch inside of buildings? it would take care of the recent batch of glitchers that "break" the walls to get outside of a scene.
it also could be used to stop bots from leaving the designated areas, thus also preventing the problem with bots glitching to out of reach areas.
Just a thought, I would like other members of the community to voice their opinions.
that got me a thinking, shouldn't it be possible to create a scene prop that was for killing players who glitch inside of buildings? it would take care of the recent batch of glitchers that "break" the walls to get outside of a scene.
it also could be used to stop bots from leaving the designated areas, thus also preventing the problem with bots glitching to out of reach areas.
Just a thought, I would like other members of the community to voice their opinions.