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		 (01-01-2018, 06:31 AM)Rezev Wrote:  "Halberdier-locked armour now gives 10% damage reduction after armour soak."
Can some1 explain?
After Warband calculates the standard damage reduction from armour values, an additional 10% of the damage is removed.  This additional damage reduction does not contribute to weapon bounce.
	
 
	
	
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		 (01-01-2018, 06:31 AM)Rezev Wrote:  "Halberdier-locked armour now gives 10% damage reduction after armour soak."
Can some1 explain?
instead of receiving 10 total damage from a swing they take 9 damage if the armour is equipped.
	
 
	
	
	
	
 
 
	
	
	
		
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		Also how Warmongers looks now?
Any pic? 
	 
	
	
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		~Happy new year and unhappy new deer~
Good to see some changes to refresh the gameplay, would be nice to see stats before buying stuff as woody posted. Also how's legacy and prime slayer working now? I still have all quests on all chars with different boss kills, so kind of confused on that part.
	
	
	
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		Now Sun Pike can be used on a horse. But have one bug:
	 
	
	
11.01.2018 Imperial Halfplate - Red
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		01-01-2018, 11:35 AM 
(This post was last modified: 01-01-2018, 11:35 AM by Alphaa.)
	
	 
	
		Great update, really liking it so far 

 Apart from the Reindeer changes :x Why change the stats if it´s not usable anymore :p
	
 
	
	
	
	
 
 
	
	
	
		
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		The horse armour models are epic also the serpent tail on the jormungandr is a nice touch.
	
	
	
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One Handed Battle Axe
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		The function of the button V for repeaters does not work on Ailadrodd
	
	
	
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		Nice Update 

 PS. can we have plated charger usable by Knight ? So who spend a lot of effort to reach th5 can still equip and play with it if they want?
PPS. Happy New Year to all
	
 
	
	
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		 (01-01-2018, 12:46 PM)Bear_Ken Wrote:  The function of the button V for repeaters does not work on Ailadrodd
I think it only works if you have space in your inventory