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Wave balance
#1
Using the first wave of hardmode as an example you get 12 melee (3 soldier, 9 vets) and sometimes you also get 5 rangers.

I think that when you get the rangers the melee numbers should be reduced to compensate for these extra numbers.


Messages In This Thread
Wave balance - by BigBird - 11-02-2012, 04:41 AM
Re: Wave balance - by Straws - 11-02-2012, 12:49 PM
Re: Wave balance - by BrighteousPony - 13-02-2012, 12:06 AM
Re: Wave balance - by royalewithcheese - 13-02-2012, 12:21 AM



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