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Not Yet another campaigne suggestion
#1
Oh well it is. But with a clear set of ideas.


No need for new maps , take the ones already implemented , example and explanation following :

Let`s say there are 17 players in a normal server and they manage to beat the prince (triggering prince death). So , each player id gets tracked and the house the player is in gets one point. If there is a player not in a house, there will be no point (should encourage more housing Smile) . So e.g. there were four vlkas in the server when the prince got beaten, means VLKA got 4 points.

If the Nords win, they gain points equal number of players (map change, Boss still alive). And the players on the server representing the house get minus points (ofc not fewer than zero)

Further on do not only show the points in the house page but also on the forums as an overall status thingy.

Now do something with the points. Let the houses grow in influence with points, getting them special stuff. Or money or whatever. If the nord grow in points make them even harder , like a health buff or let them appear in more numbers or let them spawn more deadlier nords more often.

That would make the whole thing more immersive and people would actually care even more if they loose or not.

Please tell me your thoughts about this and\or suggestions.

Regards,

Legend
Wusel @ Omnia
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Not Yet another campaigne suggestion - by Lost_Legend - 15-07-2013, 04:36 AM



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