17-07-2013, 05:36 AM
Archers with an extreme arc of fire with a range of some 20m, shooting over props and anything that is in the way. Very deadly in melee because 1 of them would be plain silly to come close to even without a shield.
The bows would have very very very slow projectile speed but the damage would be sick. Also give them penetration maybe?
There'd be a couple each wave and they'd have hax, not needing any LOS to begin to fire (and continue) giving ranged classes a ranged opponent to focus unless they wanted a dead shielder, healer, et cetra.
You could add them in all 3 game modes, gradually making them stronger and harder to deal with.
accuracy would scale from poor, poor to low.
The bows would have very very very slow projectile speed but the damage would be sick. Also give them penetration maybe?
There'd be a couple each wave and they'd have hax, not needing any LOS to begin to fire (and continue) giving ranged classes a ranged opponent to focus unless they wanted a dead shielder, healer, et cetra.
You could add them in all 3 game modes, gradually making them stronger and harder to deal with.
accuracy would scale from poor, poor to low.
ON_iBlue - Master Peltast:
1 x Prince
1 x War Marshall
ON_InvisibleBlue - Sniper
1 x Prince
1 x War Marshall
ON_InvisibleBlue - Sniper