14-12-2013, 03:38 AM
(12-12-2013, 12:07 PM)k4mi link Wrote: Uh another discussion about who deserves a drop....
At least this discussion makes a bit more sense.
But before you melt your brains with random numbers for items and enemies, think about the way you explained in general.
Basically you are describing a system that would favor active players for loots ( Any kinds of loot ? Legendaries ? Crooked Sticks ?), because the most active players would have the most NKP.
That means people, who dont have the time to play that much, wont get much loots because they are not active enough.
And active players (who are already getting more loot because they are playing more then the others ) would get almost everything.
Where is that fair ? In which case would that be better than a random system ?
Do you really want to have all the items going in one direction ? I dont think so.
They still get loot from the drops as per normal. Just the players that get nothing with hours and hours spent can get something via NKP.
Legendary Drops:
Eastern Katana - December 2012
Legacy - April 2014
Pike of Kings - June 2014
Stag Bow -June 2014
Rupturers - June 2014
Durandel - August 2014
Ancient Greatsword - August 2014
Valsgarde Helmet - September 2014
Penetrator - April 2015
Mnominor - April 2015
Volundr Greatsword - April 2015
Eastern Katana - December 2012
Legacy - April 2014
Pike of Kings - June 2014
Stag Bow -June 2014
Rupturers - June 2014
Durandel - August 2014
Ancient Greatsword - August 2014
Valsgarde Helmet - September 2014
Penetrator - April 2015
Mnominor - April 2015
Volundr Greatsword - April 2015