22-03-2012, 11:45 AM
(This post was last modified: 23-03-2012, 10:14 AM by YuriTheRed.)
(19-03-2012, 11:13 PM)Perception link Wrote:I would like you to change:
- Remove the "Throwing Spear" props, thats merely confusing when playing. -done
- Fix all Walls accessible by agents/players. (Sounds like a pain in the ass but you need to add an invisible barrier to all walls just like you did at the outer walls, or they will become pervious due to placeable props) - in progress
- One barrier_box for each siege shield, I still get ontop of those- done
- Remove some of the item props, especially the high-poly ones, they drain fps - in progress
- Add a cooking_fire underneath the healing pot near spawn. - done
- The ammo refill looks a bit forlorn placed somewhere on the ground. (same for feeding trough) -done
- Set the height of all barriers to a value of atleast 2, its still possible to jump over most of them with a horse/deployable shield - done
- The water_well is crying for abuse, maybe you should add a barrier there. - done
- Same for the spikes at some castle corners, one deployable shield and the glitch is perfect - removed spikes
- The exploitable baskets near entry point 39/38/32 - done
Finally, delete the whole AI mesh and make a new one. (Im afraid thats inevitable, if you want I can take care of it) - in progress
A few smart-ass hints:
Sometimes less is more.
Way too many item props, most of them just appear awkward, dont really fit and spoil the map for everyone with a slow PC.
Think coherently.
Why should there be a weapon rack with great swords somewhere at the wall without any link to its sorrounding environment? -in progress
Why should there be a feeding trough standing awry infront of a battlement?-places some stable like objects near
Why should there be a drawbridge towards the inside at the gate? - replaced with doors
Why should there be a great vast area inside a densely build castle? - before siege began there was market place, which was moved inside inside 3 lvl of a castle
Why should there be a smithy randomly placed infront of a house?- it is placed in front of smith's house
Use barrier_capsule and especially barrier_box more frequently, they are really helpful.
"Deer": i want to go to sleep, but i might wake up and not have a house anymore
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do