29-07-2014, 12:23 PM
Cades, tomes and mostlikely barrels as well, put lots of stress on props near them, resulting in breaking it's collision mesh, sometimes stress is so strong even barriers break.
Patched up barriers a bit and added death traps inside buildings to prevent exploiting
Patched up barriers a bit and added death traps inside buildings to prevent exploiting
"Deer": i want to go to sleep, but i might wake up and not have a house anymore
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do