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Idea for formations
#9
(05-10-2014, 09:09 AM)Vanguard_Yokmen link Wrote: The Nexusmod is the same than the Captain Mod in Mount and Blade with Fire & Sword.
But these mods are a way to play Players + bots vs bots.
In the Captain mod, for example,  you're the leader of your squad and you lead some bots ( F1 to rush ; F2 to stay near you ; F3 to react defensively ) to fight the Nords whereas in NI you can't lead some bots. ( But both are a cooperation game )

I didn't undestand if you want the nords to be in formation ( They're coming together anyway, so it's a kind of formation ) or if you want a new mod ( NI_Cooperation_EU1 or NI_Captain_EU1 for example ) on which you can lead some bots.

Both would be great, but it would be hard to do this.

Well originally I was thinking just giving the current Nords some more strategical formations, because their current formations are bit crap.

For example; If there is more infantry than archers, then the infantry would form 2 or 3 row shield wall and the archers would form 1 row behind them, potentially protecting themselves from Swadian archers and infantry that might be aiming for them.
Or if the units are only infantry, it would form three men shield wall, a bit as a snake, creating a big stress point for the Swadian shielders and barricades.
If all that remains are archers, they would form 4-5 men rows scattered across the map, making them a harder targets for the Swadian troops.
For the cavalry its obvious, wedge. The name of the formation speaks for itself.

Leading bots sounds quite fun as well, it never even came to my head and now as you thought of it, it does sound bit temping, I'm just curious if the Developers would be up for this challenge.

(05-10-2014, 09:35 AM)Maroon link Wrote: Singleplayer bot AI is not the same as Multiplayer bot AI. Where in Native Singleplayer some armies would form up, multiplayer AI can only charge mindlessly. I'm no expert, but I'm fairly sure Singleplayer AI mods won't work for multiplayer.
As I said I have no clue when it comes to coding or modding, but if the engine and the source code is the same, wouldn't it be possible to 'convert' the mod to be used in NI? Or it does not work that way?
Ozzy_RG - Royal Guard
Ozzy_MP - Master Peltast
Ozzy_Archer - Heavy Longbowman
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Messages In This Thread
Idea for formations - by osienka - 04-10-2014, 08:47 PM
Re: Idea for formations - by Aleks - 04-10-2014, 09:17 PM
Re: Idea for formations - by Greg - 04-10-2014, 10:22 PM
Re: Idea for formations - by Sargent Q - 04-10-2014, 10:57 PM
Re: Idea for formations - by aigle_360 - 04-10-2014, 11:07 PM
Re: Idea for formations - by osienka - 05-10-2014, 02:20 AM
Re: Idea for formations - by The_Lion_Yokmen - 05-10-2014, 09:09 AM
Re: Idea for formations - by Maroon - 05-10-2014, 09:35 AM
Re: Idea for formations - by osienka - 05-10-2014, 04:02 PM
Re: Idea for formations - by doo-meister - 06-10-2014, 09:54 AM
Re: Idea for formations - by DeadOtter - 06-10-2014, 10:00 AM



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